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2023 was a great year for games, but an even better year for the comeback
  • In my opinion it is very good these days. Almost all of the major problems at launch have been resolved. There's a ton of game modes and maps. They added firefight, forge, custom games, infection, and there are like 15 different playlist to choose from.

    They're actively working on networking improvements (three playlists use the new netcode currently, and they're using that to test how well it works before making the whole game use it).

    Cosmetics are in a much better place than at launch. There are a ton of options and a lot of things work on every armor set.

    The biggest issue imo is still the battle pass system. Limited time events (like the Christmas event) replace the season pass if you don't buy the paid version, so there isn't much to unlock at a given time unless you pay. But, paid passes never expire, and you can go back and buy old passes, and most passes contain enough credits to buy another pass, so it's basically a one-ti.e fee.

    If you don't like Halo, nothing has changed that will make you like it. The game plays like it did at launch in terms of gunplay and movement. But the overall experience is in a much better state than at launch

  • "atypical house in terms of layout and decoration, modern and original"
  • My university was like this all the buildings were heated (and cooled I believe) via water pipes that ran under campus. There was a giant, dedicated chiller building just off-campus, and presumably a similar building with a giant boiler.

  • Halo Infinite was sitting at a *mixed* rating for a very long time, but over the course of multiple seasons, content updates and consistent updates to community requested features...
  • It was about a year ago. A lot of upper management departed. They brought in the guy who used to be in charge of MCC to be the new studio head.

    It took a few months to start seeing an impact, but it's been pretty much constant wins since about Season 4 launched. Only L's have been monetization stuff, like the shop prices increasing and battle passes still being pretty weak.

  • A Novel Approach to Youtube Ads
  • A year or so I turned off targeted ads from Google. I very quickly noticed an increase in ads with anime tiddies.

    I guess Google sees a correlation between people who worry about privacy, and people who are likely to click on anime tiddies...

  • So sad when it happens
  • Most of the games I play don't run on Linux sadly. Even Lethal Company, which is perfectly fine on Linux, couldn't be captured by OBS, so I had to switch to Windows before I could stream.

    Game compatibility is getting better but still not good

  • Deleted
    *Permanently Deleted*
    1. Ditch Chromium.
    2. Use a Password Manager instead of "log in with Google/Facebook/whatever"
    3. Keep tabs on Mobile App permissions and revoke as many as you possibly can. I revoke location permissions from every single app except Navigation apps, which have to ask for location permissions. If possible, remove apps in favor of Native Alpha / Hermit web apps
  • There's still room for improvement, but Linux gaming has come a long way in a short time.
  • I daily Pop OS, it's overall pretty good. Drivers are super easy to deal with, and the Pop Shop has a lot of game-related apps ready to install. Biggest headache is that sometimes my Mic just won't work and I have to reboot. That, and steam does Vulkan Shader Compilation on every game launch it seems, which can be a pain

  • Support for copying images to clipboard?

    Are there plans to support copying images to the clipboard? On Pixel I don't have a good way of doing this, other than opening the image in the browser and copying it from there.

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    Analogue Film Photography @lemmy.ca OpenSourceDeezNuts @sh.itjust.works
    Just a picture of a convent. [Canonet QL-17 g-iii, Fuji Superia 400 pushed +2]
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    InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)OP
    OpenSourceDeezNuts @sh.itjust.works
    Posts 2
    Comments 56