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The Professor gives us his thoughts on the recent Universes Beyond announcements.
I think this is a fantastic idea and I agree regarding keeping the good memories. I put together a Portal cube a few years ago and have now started to put a collection of Tribal decks together in each color. These are all only including cards Pre-Horizons as well.
what is the actual player retention rate from these sets?
I would love to see this too. It's like a company that doesn't care about retaining any customers, just using the new customer data to show growth. The bottom falls out of that because any company/game/etc needs a core group of repeat and engaged long-term customers/users to keep it alive. That same group kept Magic alive for 30 years and they're now being told the game isn't for them anymore.
I think they truly think of Magic like Fortnite, and just as a joke, but in that they don't really care if someone plays for 2 weeks or 2 years, they just want as many people in the "system" as possible, thinking they will come and go throughout their lives. Maybe they see a new set that interests them and they come back in for a few months or years.
I don't think they care about or want to support the interests of players who play EVERY set and try to collect every card. I think that ship has sailed and it's now just all about casting a much wider net of peripheral customers and perhaps that can keep them showing growth for a while.
However, this all hinges on a couple very flimsy assumptions -- (1) that UB sets will never lose appeal as In-Universe sets supposedly have, and (2) that there are enough of this type of customer-player. What happens when UB sets are scraping tier 2 and tier 3 properties and sales go down? What happens when there's no more in-store in-person standard at all? At what point do they have to scale this back and return to "Classic Magic" to regain what was lost and try to grow the company again? What happens after 2 consecutive down-growth quarters for WoTC?
This is really well written and definitely echoes exactly what I've been feeling. Such a frustrating time right now.
No Pioneer RCQ season is the most insane thing to me. Just starts to get really good with the Amalia and Sorin bans, good enough to convince me to buy into the format after staying out of constructed for 6 years and then this rug pull. No clue what they're thinking here.
most players I know were into at least partially to avoid UB sets
This was why I bought in. I don't want a rotating format and this was the only non-rotating format without UB.
I didn't read the whole thing, mostly because I'm kinda scared to, but if this means UB sets are floating in through Standard and Pioneer than I think I'm done with the game for a little while. Pioneer was the last thing I was interested in and just bought into it in paper simply because it wasn't on Arena and wasn't part of the UB system but this changes that entirely for me. I don't know what the heck they're thinking here.
Yea I agree w/ all that. I was actually very excited and bought into LTR but these future UB sets are just not close enough to the in-game lore imo.
DSK seems like it has some fervent draft fans but I also think it's not a very interesting or fun set. The set's setting and lore also seem at odds with Magic historically.
> Now an update for @MTG_Arena! Pioneer Masters is coming December 10th 2024! Pioneer Masters brings many cards to MTG Arena for the first time as we work towards our goal of parity with competitive Pioneer in tabletop.
I don't think it's the volume of sets that will suffer, but the quality of the set design in those sets. I feel like if resources are allocated more towards the UB cards we'll see all the cool and interesting mechanics and cards printed in those sets and then Standard becomes the afterthought.
Thank you for posting this, I think I definitely would have forgotten this was starting tomorrow.
I think this is just unfortunately where the game is going. They'll put more and more money and set design effort into these and less into the standard sets.
I just really am not very interested nor do I see what the crossover appeal is for the Marvel Universe. These cards look kinda neat but Marvel already has Snap as a game. Also, is this basically a preview of the upcoming two Marvel UB sets that are to be released?
Nearly 1200 players in this tournament! Congrats to Cory Lack with Rakdos Cauldron.
Occulus is honestly taking off right now. Unfortunate that this wasn't printed at rare.
I think this was the most important part of why Commander grew so big in the first place. Having WoTC/Hasbro decidedly NOT involved in the governing of the format was what allowed it to become and stay fun.
Yeah I completely agree. There is so much context with all the cards that I don't know how they do this. It's really just four different ban lists they're now managing. And that I think sucks so much fun out of the decks that it almost becomes what's the point even.
Here's the idea: There are four power brackets, and every Commander deck can be placed in one of those brackets by examining the cards and combinations in your deck and comparing them to lists we'll need community help to create. You can imagine bracket one is the baseline of an average preconstructed deck or below and bracket four is high power. For the lower tiers, we may lean on a mixture of cards and a description of how the deck functions, and the higher tiers are likely defined by more explicit lists of cards.
Ok... I'm listening 🤔
In this system, your deck would be defined by its highest-bracket card or cards.
This now becomes an eternal battle over which cards are in Tier 3 and which cards are in Tier 4 imo.
Ty that is a good explanation of that, that makes sense
Sad but necessary for the Professor to spend the first 7 minutes telling magic players to not harass or threaten people online anonymously.
But onto the video - I have to disagree with the Professor entirely on this:
[08:57] I was much more in favor of reasonably reprinting these cards so that they became affordable
He first says that Commander will be more fun in 3 months, and then says he thinks WoTC should have just re-printed the problem cards to make them more available. I can't understand how any entrenched player could believe this. Especially given just how long and how many reprints were needed for Sol Ring to get the cost down.
But beyond that, if you first agree that the format is better without the cards, how and why are you suggesting to first reprint them to oblivion? There is a clear problem with fast mana in commander (and tutors and other things) and there's no amount of reprinting that will ever solve this.
He also says that Jeweled Lotus should never have been printed, but then says it should not have been banned? And instead just printed MORE? A card that should never have been printed should now be printed more? This makes no sense, and it's inconsistent, which is very out of character for someone who approaches things very logically.
Also, the comparisons to other formats like Pioneer make no sense to me. There is no comparison with these formats, Commander is completely unique compared to competitive 60-card formats. It's not even apples and oranges, it's apples and baseballs.
Finally, his suggestion to put the cards on a watchlist as a waiting period does a huge disservice to players who don't follow news closely. It would create a cash-out event for entrenched players and leave non-entrenched players as the bag-holders. That is nuts to me, and this is yet another reason why I agree with the path they took here.
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The Professor talks about the recent bans in Commander
Crazy how much they raised so far. As of now it's at $30,000 on a $3,400 original goal.
I don't fully understand why a public comment about resigning is needed when there is no explanation or reason given for why they're resigning. I don't follow the CAG much but is there any significance at all to this?
Can you elaborate on Rusko, Clockmaker?
I'm only referring to Rusko in 1v1 Brawl. I think Rusko is a cool card and must do pretty well in Historic but it's definitely easier to play against in Historic. In Brawl its oppressive because it's a guaranteed Midnight Clock on turn 3 or 4 that comes in untapped, and it has a decent wincon built into it. I think it should create the clock on cast only. A 3/3 that ramps, draws cards, and drains life all in one and pretty much removes his commander tax with the clock tokens, that is way too far. Hopefully by now the matchmaker puts Rusko in the hell queue.
I pretty much agree with all of your points, but wanted to add a few more that have gone into me taking a long Arena break:
- All rares are effectively ~$5, and mythics cost even more
One of the greatest aspects of the game pre-Arena was that there were literally thousands of cheap cards (cheap rares/mythics) to make playing off-meta or fun decks affordable. Some are even quite competitive, yet in Arena the cost for every rare and mythic normalizes around the same price. Roughly $6/rare if you buy gems for packs, or about $2.50/rare if you buy rare wildcards directly. However, there is a cap on the direct buy WCs.
Having ALL rares equalized in a rather high price forces everyone to spend their WCs on only the highest performing rares and mythics. If you only have $20 for Arena, you're not going to spend it all on 4 jank rares for a pet deck, you're going to use them on the top tier rares in the tier 1 decks.
I believe this has unbelievable consequences in game play all the way to player mental health, and after a while I was looking at just how much I was spending to stay current in Arena and I was sickened by it. Not even kidding here -- I never had more than a few hours a week to play, so I was putting in about $200/set! I stopped in January 2024 and haven't returned but at this point I think it's essentially impossible for the economy to change.
- Not interested in the play patterns
This is not Arena-specific, but all of the formats available on Arena right now are inundated with play patterns that I don't find enjoyable. Starting with Timeless, because it's the most powerful format, I don't even watch gameplay on Twitch or Youtube anymore because it's not interesting. That is a huge problem I think, because it doesn't look fun to play. You have horrible play patterns like the boros energy cards, Grief+Reanimate, all of the silly Alchemy cards like Juggernaut Peddler, and when you combine everything the game is literally decided on turn 2. That is not fun at all, in fact that feels like the opposite of fun to me. I like puzzles and board state and cards that do pretty much one thing, where through the combination of one-things you can create a complex game. We don't have that right now.
With Standard, often Standard players say the format is healthy or "healthier than it's ever been" and I contest that with it's flat out not fun to play and not fun to watch. That's my experience. Look at the # of Twitch streamers. Look at CovertGoBlue quitting the game because he found Standard to be too unenjoyable. These are the real effects of what WoTC is doing to the format -- making it faster and more powerful, more pushed rares and mythics, and way less deck design thought. The fact that Sheoldred is still in standard makes me sick.
I have been getting into Pioneer lately because I think it's perhaps the only interesting format left to play, and with that I may get into Explorer but I really wish the card pool was equal to Pioneer. I think that's a huge mistake they're making in slow-rolling the card releases.
- Brawl is unplayable
If anyone can give me one reason why Nadu isn't banned in Brawl I'll concede, but the fact that it hasn't been banned (as well as Rusko and Baral imo) tells us everything we need to know about Brawl: WoTC. doesn't. give. a. shit. They don't care at all, and the lack of not only meaningful but ANY updates at all to queuing or banlist is enough of a reason to hard avoid it all together.
This is a format where players just auto-concede to certain commanders that they don't want to play. Imagine managing a popular game where tons of your playerbase hates aspects of it so much that they just concede to take a loss when they see a set of cards you design to be fun. This is the opposite of fun to me, and again I think it non-trivially contributes to negative player mental health.
I could go on but this has gotten long already. I appreciate the post because some of this stuff I have been thinking about for a long time.
Magic Untapped takes a look back at Oath of the Gatewatch, the second half of the two-set BFZ block.
Magic Untapped takes a look back at Oath of the Gatewatch, the second half of the two-set BFZ block.
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What's the worst deck to ever win a Pro Tour?
While I'm pretty sure it's still this one I think Magic Pro Tour Legend Olle Rade doesn't get nearly enough credit for how innovative his deck really was.
While sure, it's an absolute pile that no one would be caught with in 2024 back in 1996 for how much Olle was doing wrong there's a lot right about this deck.
At the heart of the first win of one of the greatest Magic players to ever play and a first class Hall of Famer this deck spoke at length about how good Olle was at playing his style, metagaming and honestly outplaying everyone back in the early days.
Looks like Block Constructed got broken again and you won't believe the creatures that get it done.
Move over Bloomburrow, there are some old school monsters ready to take you back to the third ever MTG Pro Tour.
Personally I found Farewell and The Wandering Emperor to be some of the most un-fun cards to play against. Farewell, in my opinion, should never have been printed. Losing Farewell is a huge gift to Standard and I think that kind of card is just miserable for so many decks.
Anyone excited for the new rotation? Any older decks that are now competitive again? Any new brew ideas? I'd love to hear them!
I have a sales question. LOTR, I believe, is the best selling set of all time, right? And if I recall, the best selling commander set of all time is Fallout, behind that being Warhammer. Goes to imply...
> I have a sales question. LOTR, I believe, is the best selling set of all time, right? And if I recall, the best selling commander set of all time is Fallout, behind that being Warhammer. Goes to imply the Marvel sets will likely be the next highest selling sets of all time, if not just behind LOTR. My question is, doesn't this show WOTC should mostly just pivot to UB as the new 'standard' with old planes as the less visited product? > > While will continue to do Universes Beyond as there is an obvious audience, but the Magic in-universe sets (which we call “MIP sets”) also serve an important function. There are a lot of fans who love Magic’s IP, and having sets that we have don’t have to interface with outside partners has a lot of advantages.
Big adventures can start with the smallest steps. Bloomburrow Value Boosters are a new way to enjoy the latest Magic cards.
> At select retailers, you may see a new kind of booster available. While Collector Boosters are perfect for fans who want all the coolest cards, and Play Boosters are built to bolster collections by being opened to play Magic, Value Boosters are a smaller, lighter booster that contain a handful of new cards any fan can enjoy—a budget-friendly way to experience Bloomburrow. Each Value Booster contains 3 commons, 2 uncommons, 1 wildcard of any rarity, and 1 card that may be a land, a traditional foil, or a Special Guests card.
Is there any possibility that wotc could make universes beyond-free format variants to formats that currently allow them, such as commander and such? My friends and I do not wish to take part in games...
> Is there any possibility that wotc could make universes beyond-free format variants to formats that currently allow them, such as commander and such? My friends and I do not wish to take part in games that ruin our immersion in such a way, when it was the mild role play and "you are a planeswalker" theming that got us into the game, and it's becoming increasingly harder to avoid universes beyond cards. As it stands there isn't a way we can really avoid them at our local gaming stores, and we're getting frustrated only being able to play amongst ourselves in a game that we used to be able to play with others. Can you please give us some hope? > > > We did some market research to see if there was an audience for Universe Beyond-less formats. Only 7% of respondents were interested. That’s too small a group for a format we’d officially create, but many formats (Commander being the most famous) have begun as things created by the players. Something having a groundswell of support will eventually get noticed.___
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cross-posted from: https://mtgzone.com/post/747573
> Good discussion from Seth and Richard about the state of Modern in general. Talk about Nadu and The One Ring, affordability, and the future of the format. > > > Today's show is brought to you by Card Conduit - the easiest way to sell your Magic cards. Are you tired of all the hassles involved with buylisting you cards? Well, Card Conduit lets you skip all the typing, time and work! With their Curated Service you can send in as many cards as you want (with buylist value of $1 or more) and you'll pay just a 5% service fee, and if you want to put in a bit of effort you can use their Sorted Service where you list and sort your cards in advance and pay a fee of only 2%! No matter which option you choose you'll get a detailed report with the result and fast payment once your order is processed. Oh yeah, and you can get another 10% off by heading over to https://www.CardConduit.com/MTGGoldfish!
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Good discussion from Seth and Richard about the state of Modern in general. Talk about Nadu and The One Ring, affordability, and the future of the format.
> Today's show is brought to you by Card Conduit - the easiest way to sell your Magic cards. Are you tired of all the hassles involved with buylisting you cards? Well, Card Conduit lets you skip all the typing, time and work! With their Curated Service you can send in as many cards as you want (with buylist value of $1 or more) and you'll pay just a 5% service fee, and if you want to put in a bit of effort you can use their Sorted Service where you list and sort your cards in advance and pay a fee of only 2%! No matter which option you choose you'll get a detailed report with the result and fast payment once your order is processed. Oh yeah, and you can get another 10% off by heading over to https://www.CardConduit.com/MTGGoldfish!
FULL DISCLAIMER: I majored in political science and suck at math, but I'm trying my damn best here people. Additionally, this article was authored between the end of Day 2 of PT Amsterdam and directly following the top 8. Nadu, Winged Wisdom just posted one of the best showings at
cross-posted from: https://mtgzone.com/post/743426
> Kazi Baker's really great write-up on why they think Nadu should be banned in Modern after the PT MH3 showing last weekend. > > > Nadu, Winged Wisdom just posted one of the best showings at a Pro Tour of any new card(s) ever. The deck is comparable to decks (and seasoned) headlined by both Hogaak, Arisen Necropolis and Eye of Ugin Eldrazi in terms of conversion rate to Day 2, and slightly behind Eldrazi and significantly ahead of Hogaak (although for context, Hogaak had not received its power up from a ban yet) in terms of top 8 finishes at its first Pro Tour. > > > > But how did this happen, and how did it happen so quickly?
FULL DISCLAIMER: I majored in political science and suck at math, but I'm trying my damn best here people. Additionally, this article was authored between the end of Day 2 of PT Amsterdam and directly following the top 8. Nadu, Winged Wisdom just posted one of the best showings at
Kazi Baker's really great write-up on why they think Nadu should be banned in Modern after the PT MH3 showing last weekend.
> Nadu, Winged Wisdom just posted one of the best showings at a Pro Tour of any new card(s) ever. The deck is comparable to decks (and seasoned) headlined by both Hogaak, Arisen Necropolis and Eye of Ugin Eldrazi in terms of conversion rate to Day 2, and slightly behind Eldrazi and significantly ahead of Hogaak (although for context, Hogaak had not received its power up from a ban yet) in terms of top 8 finishes at its first Pro Tour. > > But how did this happen, and how did it happen so quickly?
cross-posted from: https://mtgzone.com/post/738612
> Thought this was a really wonderful project put together by Julien Rodriguez. > > > Prepared by Julien Rodriguez. Byes were ignored. Draws were interpreted as non-wins, which is the reason some decks are shown as having <100% win rate in the mirror-match.
Started playing Magic with Portal and Mirage. Currently play off-and-on Historic and Commander.
I love collecting older cards, and I've put together a full Portal set cube and about 20 thematic tribal decks with cards all from 2012 and earlier.