Skip Navigation

Posts
16
Comments
7
Joined
2 yr. ago

  • One recent case of ai pushback is a video by Procreate's CEO on X (formerly known as Twitter), where he affirmed his hate for gen ai + reassured the procreate customers that no Gen ai features will ever be added on Procreate

  • Furry Programmers @pawb.social

    Introducing RustRover – A Standalone Rust IDE by JetBrains | The IntelliJ Rust Blog

    Furry Programmers @pawb.social

    Vim/Nvim users: what are some plugins everyone should know?

    Furry Programmers @pawb.social

    What are some algorithm challenges sites you would suggest?

  • i've been getting into slipknot music lately and that's exactly how i feel

  • Furry Programmers @pawb.social

    I Love Neovim But I WONT Use It | Prime Reacts

    Caffè Italia @feddit.it

    Quali sono i corsi che consigliereste per imparare il francese?

  • you can close vim?

  • Furry @pawb.social

    My rat boy! (Art by Lulu Kaju on telegram)

    Furry Programmers @pawb.social

    Hack everything without fear

    Furry Programmers @pawb.social

    Rust macros are magic

    Furry Programmers @pawb.social

    Raylib: A simple and easy-to-use library to enjoy videogames programming

  • It's stated in the issue that it's just a proposal for now. Personally I never considered zig because I didn't know that it could act as a c/c++ compiler, knowing about this I'm a little bit more interested in checking zig out (as a game dev a lot of my libraries are c/c++ only). I'm pretty sure having this feature stripped off could be a major blocker for a wider adoption of tbe language

  • Furry Programmers @pawb.social

    How do you name your projects?

    Furry Programmers @pawb.social

    Linus Torvalds Takes On A Performance Patch: "I Relax By Playing With Inline Assembly"

    Furry Programmers @pawb.social

    Is the COST of JavaScript’s GC REALLY that high?

  • I'll start by introducing myself: I'm Crax, and i work as a graphics programmer at a game development company located in Italy. I have been using C++ for the past 10 years, and i have been a huge Rust aficionado since 2018. Right now i'm studying the Vulkan API by implementing a smallish 3D renderer (which i hopefully plan to turn into my goto framework for studying graphics programming).

    You can see my personal projects on my Github

  • Furry Programmers @pawb.social

    Welcome to Furry Programmers!

    Furry Programmers @pawb.social

    All Rust features explained

    Game Development @pawb.social

    A Primer On Efficient Rendering Algorithms & Clustered Shading.

    Furry Programmers @pawb.social

    A Primer On Efficient Rendering Algorithms & Clustered Shading.

  • After booting up fedora for the first time, i simply can't stop recommending it enough, it just works. Everything is so well integrated and thought that it became my go-to distro

  • I started studying vulkan recently, so i started building a toy renderer with (hopefully) a functional render graph and multi-threading command buffer encoding support