when i play classic doom i exclusively use the shotgun it just feels wrong using any other weapon due to how good it feels to use
hell yeah thanks gianni "duke nukem" matragrano
some have considered her "kamala of campulung" (mostly far-right shmucks that watch romaniatv), from her plan it might be more accurate to call her romanian milei
iirc android 7 allows you to use a microsd card as extra storage and you get to move your files and software in there. that should be a must if you end up wanting to use it
shattered pixel dungeon supports android 4 and up, and is a great game for passing time. really fucking good and should be low spec, it's just a pixel game in java maybe an emulator would work. most likely an nes emulator and if you are lucky, some snes or gba. would be cool honestly. try out lemuroid!
knowing the fact that it's old, keep an eye out on the apk version. if it's armeabi-v7a, goodie, it should work. if it's just arm64-v8a, then sadly it won't work
also, i know that k-9 mail was acquired by mozilla, so it's now the thunderbird program on android! try it out, it should work as well due to armeabi-v7 and the android 5+ system requirement :D
some apks won't install properly, so have "SAI" (split apks installer) handy. it worked on two of my android 7 tablets (if i remember properly) that i had to set up for my nieces
This track has been used as Baddie Tune 2 in the game Platypus. I've remixed Martin Walker's Armalyte title track together with Chris Abbott for his awesome 2001 C64 Remix CD "Back in Time Vol. 3. Be sure to visit www.c64audio.com for more information! Uploaded with permission. Subscribe to my chan...
song from a game i used to play as a kid (platypus)
!it literally goes so hard why does it go so hard
super mario movie 1993
FUCK, YOU ALREADY SAID THAT
i just want more luigi representation he's my favorite mario character
"finally pomni you have freed us all from the clutches of caine and his computer machines! we are now of flesh and bone again!" "thank you for the nice words, jax and ragartha, this surely was The Amazing Digital Circus"
actual thoughts
i only watched the pilot, sadly this series is not my thing but the animation quality is very good. i should try watching the new episodes sooner or later
beeglejource if he was written by vivziepop
devin townsend and devout townsbeginning when they meet irina loghin and irina logout (romanian singer)
sacha baron cohen with and without the beard from "the dictator"
cries for help
help me, every time i try to talk about racism in my country, borat reeks his ugly little head in the topic, especially because the movie is related to romania and the racism towards romani people in one way or another
imagine karl playing transport tycoon deluxe (or openttd which is the same game but fully free and open source, with no need for paid assets to enjoy)
free syria more like paid syria
jokes aside it fucking sucks, the assad curse was neutralized and now i am sad :(
some news channel in romania with the sensationalism found in average "old people's favorite" news, sorry for very late reply
they talked about calin georgescu (very far right politician, i can't even trust any source anymore because no matter what i say i will get "IT'S BACKED BY SOROS!!!" "IT'S RUSSIAN MISINFORMATION!!" or some hsit like that, romania loves conspiracy theories a lot and i hate that so much) and interviewed him, he claimed to have his internet and heating cut off and being stalked by "the mafia" or something like that
my family is watching realitatea plus, they obviously placed anti-communism propaganda (the typical "when communism, i waited in lines a lot" and "no banana and orange and candy until christmas" stuff)
i am about to explogd in inside-the-mental-brane anger
go weegee
jotaro luigi looks awesome honestly
Ooops! Chip can't swim without flippers!
cross-posted from: https://lemmygrad.ml/post/6426902
i am too lazy to remove the quote bits btw
> ay mates lelkins here. today i will make a proper post for once about something i like. free and open source software, more notably the games in there. i am not good at this lemmy stuff so please let me know if this is fine or not! > > i do not know how to name this thing but it's going to be about foss* games. > > asterisk was added because of one thing: some of the games i will mention are not free for distribution, as they either require paid asset files or contain assets based on copyrighted material. > so stuff like openmw, openra, openrct2 are considered foss for me due to the skull and crossbones flag that my country loves oh so much, along with the fact that those engines are licensed under the gpl or something similar. sonic robo blast 2, while it's based on a franchise owned by a company, is still considered foss to me (gpl licensed). > > okay, time to talk about the thing in the picture. what the fuck is that little guy doing there in "elementary"? what the fuck is this game called? i forgot what the title was- > > # the ballad of chip > > this is chip's challenge, a real-time sokoban-style puzzle game made by chuck sommerville in 1989 for the atari lynx, and published by epyx. you play as a nerd named chip mccallahan and you have to beat like 141 levels to join a nerdy nerd nerd club i don't fucking care just give me the puzzlers > > !first level of cc1 running on the atari lynx. obtained from the chip's challenge wiki. > > > i didn't exist that time, how the fuck do i know about this game? from a tf2 gmod video where the heavy gets a nasty virus based on sam and max and had to remove the virus malwere. he played it on a windows 95 machine. > > speaking of windows (ew), a more known port for windows 3.1 showed up much later in the "best of windows entertainment pack", without the lynx version's smooth movement and animated tiles. i am using the 3.1 tileset btw. for simplicity sake, it'll be called "mscc", like how the community calls it. > > > !the first level of cc1 running on the original windows 3.1 release. classic! > > here's mscc in all its different-looking glory. i find it charming honestly > > > the game was so good that chuck's at-the-time girlfriend kept playing it to the point of consuming every single battery in the house. it was the only reason one would have that portable console. > > people who poked in the game files found out about level creation by editing "chips.dat", and ended up making levels and even their own level editor at some point.. > > the game was so good to the point of showing up in the microsoft game hall of fame. one would ask: if chip is so challenging, why is there no chip's challenge 2? > > chuck DID work on a sequel for two whole years, but epyx fell off and a christian company named bridgestone multimedia (now known as alpha omega productions) bought the rights to the company for some bible software and kept all the rights to chip's challenge in a 1 million dollar (or "six figures" as he said in a "3 facts about chip's challenge" video made by him) license agreement. now where can we go after this? oh yea, the... > > # tile world > > in the year 2000, a programmer named brian raiter found out about the game and thought "cool, i want to play this on linux. time to reverse engineer the game! especially with the whole level dat file thing!". and after 2 years, the first version of tile world just dropped, linux only. chuck sommerville asked for a windows version so that there'd be a legal way to play his game on modern systems, supporting brian's project. > > original tile world's page > > !first level of cc1 running on tile world. obtained from the chip's challenge wiki. > > here is how tile world 1 looked like. the one i have in the image tab is the newer "tile world 2" version maintained by madhav shanbhag and many others. that will be linked again for ease of access dw > > it supports the lynx ruleset and the mscc ruleset and is very accurate. the fact that it is open source also allows developers to port it anywhere, the one i know is a psp port which is very neat. > > can't get chips.dat? no problem, most of the "cclp" (chip's challenge level pack) community packs are available in tile world! > > the community calls software like tile world "emulators", similar to how you can play mario using an nes rom and an nes emulator, you play chippy with a dat file on specific software that knows how to translate that into levels and specific rules. > > the last version at the time was made in 2006. at least until the events of chip change... chip's challenge 2 was released on steam in 2015. new players showed up with great interest towards a sokoban-like puzzler, with new tricks and everything, along with a re-release of the original chip's challenge, with the mscc assets being added later on by fans requesting it. even got an official level editor! > > and before cc2's official existence, chuck tried making an open source recreation known as "puzzle studio". not much is known about it except that it was worked on by the community too like any good ol' foss project. it was also 3d and stuff, wow. lasers too? > > one of the two surviving videos showing puzzle studio gameplay. listen to that midi. woahh... > > apparently the code is still around in some google site but i am too lazy to look into it, but you can find it in the wiki of course! > > all was cool, and we finally got a 2 year project. but can you run it on linux? can you make levels? used to work on wine, but an update screwed everything up for level creation. that would piss me off too, but someone did that for me, and did more than i could. fuck i got lost in th- > > # the labyrinth. how the fuck do i do transitions or something > > some girl known as "eevee" on the internet took notice of that and ended up making a clone of chip's challenge that works on your web browser known as "lexy's labyrinth". as i said, it used to work on wine. > > >[...] The game was Windows-only, but it was old Windows-only, so Wine handled it perfectly well. I played through a few dozen levels. Passwords were gone, so you were free to skip over levels you just didn’t feel like playing. > > >And then they patched a level editor into the game, and it completely broke under Wine. Completely. Like, would not even run. It’s only in recent years that it even tries to run, and now it can’t draw the window and crashes if you attempt to do anything. > > >The funny thing is, apparently it doesn’t draw for some people on Windows, either. It doesn’t for me in a Windows VM. The official sanctioned solution is to… install… wined3d, a Windows port of the Wine implementation of Direct3D. > > >I don’t know. I don’t know! I don’t know what the hell anything. This situation is utterly baffling. What even are computers. > > -eevee. link to the blog she wrote all that (she even made an older port of cc2 using qbasic!) > > !first level of the "lexy's lessons" pack in lexy's labyrinth, running on my laptop in firefox. > > this not only allows you to run cc2 level packs, but also cc1 levels, which means you can play the original levels on your phone or device of choice!. even add your own tilesets if you are not into the "play as a fox and sometimes a goop bunny" thing, along with controller support. it even works on mobile, and that was eevee's intention too! here's me playing a level from the original cc1 on my phone, with the graphics to boot! > > !the first level of cc1 running on lexy's labyrinth, using a mscc tileset, played on cromite due to weird artifacting on mobile firefox. > > link to the actual game. > > lexy's labyrinth couldn't be done without the existence of tile world and the fans of cc1 and cc2 making level packs together. and without tile world, not many people would have access to chip's challenge as a whole, making it more obscure than it already is. > > # half assed ending > > with all that babbling about, a question might be on your heads. > > is it a good game? yea! it pretty much is! > > i enjoy it, easy to pick up, simple-ish to understand but wow is it hard. very good puzzle game. the reason why i can actually play this on modern devices is because of these developers and fans that are passionate about a little game that was made in 10 weeks with the reasoning of "i want to make a game i want to play, not a game based on what marketing wants to play". that mentality oozed into the fans as well, making these "emulators" exist, forever immortalizing this "chip's challenge". > > most old games can't be played without heavy tweaking or using a specific old operating system, but with the help of open source software, you can play this little puzzle game on almost anything, even a wii (link is for the open shop channel btw). even on the psp. even on haiku. even on fucking haiku, you can get it through the package manager and have a fun time pushing blocks and running from teeth. > > # links of the main foss games mentioned: > > https://www.muppetlabs.com/~breadbox/software/tworld/ (tile world 1. available on the aur as tile-world, consider this more as a stable version i guess? also tile world 2 is still worked on!) > > https://tw2.bitbusters.club/ (tile world 2. mac port below) > https://github.com/mjfwalsh/tworld (tile world 2 but compatible with macs for the mac users out there. looks different too. think of this as an extra.) > > https://c.eev.ee/lexys-labyrinth/ (lexy's labyrinth for mobile and other devices) > > as i said sometimes... > > foss sweep.
ay mates lelkins here. today i will make a proper post for once about something i like. free and open source software, more notably the games in there. i am not good at this lemmy stuff so please let me know if this is fine or not!
i do not know how to name this thing but it's going to be about foss* games.
asterisk was added because of one thing: some of the games i will mention are not free for distribution, as they either require paid asset files or contain assets based on copyrighted material. so stuff like openmw, openra, openrct2 are considered foss for me due to the skull and crossbones flag that my country loves oh so much, along with the fact that those engines are licensed under the gpl or something similar. sonic robo blast 2, while it's based on a franchise owned by a company, is still considered foss to me (gpl licensed).
okay, time to talk about the thing in the picture. what the fuck is that little guy doing there in "elementary"? what the fuck is this game called? i forgot what the title was-
the ballad of chip
this is chip's challenge, a real-time sokoban-style puzzle game made by chuck sommerville in 1989 for the atari lynx, and published by epyx. you play as a nerd named chip mccallahan and you have to beat like 141 levels to join a nerdy nerd nerd club i don't fucking care just give me the puzzlers
!first level of cc1 running on the atari lynx. obtained from the chip's challenge wiki.
i didn't exist that time, how the fuck do i know about this game? from a tf2 gmod video where the heavy gets a nasty virus based on sam and max and had to remove the virus malwere. he played it on a windows 95 machine.
speaking of windows (ew), a more known port for windows 3.1 showed up much later in the "best of windows entertainment pack", without the lynx version's smooth movement and animated tiles. i am using the 3.1 tileset btw. for simplicity sake, it'll be called "mscc", like how the community calls it.
!the first level of cc1 running on the original windows 3.1 release. classic!
here's mscc in all its different-looking glory. i find it charming honestly
the game was so good that chuck's at-the-time girlfriend kept playing it to the point of consuming every single battery in the house. it was the only reason one would have that portable console.
people who poked in the game files found out about level creation by editing "chips.dat", and ended up making levels and even their own level editor at some point..
the game was so good to the point of showing up in the microsoft game hall of fame. one would ask: if chip is so challenging, why is there no chip's challenge 2?
chuck DID work on a sequel for two whole years, but epyx fell off and a christian company named bridgestone multimedia (now known as alpha omega productions) bought the rights to the company for some bible software and kept all the rights to chip's challenge in a 1 million dollar (or "six figures" as he said in a "3 facts about chip's challenge" video made by him) license agreement. now where can we go after this? oh yea, the...
tile world
in the year 2000, a programmer named brian raiter found out about the game and thought "cool, i want to play this on linux. time to reverse engineer the game! especially with the whole level dat file thing!". and after 2 years, the first version of tile world just dropped, linux only. chuck sommerville asked for a windows version so that there'd be a legal way to play his game on modern systems, supporting brian's project.
!first level of cc1 running on tile world. obtained from the chip's challenge wiki.
here is how tile world 1 looked like. the one i have in the image tab is the newer "tile world 2" version maintained by madhav shanbhag and many others. that will be linked again for ease of access dw
it supports the lynx ruleset and the mscc ruleset and is very accurate. the fact that it is open source also allows developers to port it anywhere, the one i know is a psp port which is very neat.
can't get chips.dat? no problem, most of the "cclp" (chip's challenge level pack) community packs are available in tile world!
the community calls software like tile world "emulators", similar to how you can play mario using an nes rom and an nes emulator, you play chippy with a dat file on specific software that knows how to translate that into levels and specific rules.
the last version at the time was made in 2006. at least until the events of chip change... chip's challenge 2 was released on steam in 2015. new players showed up with great interest towards a sokoban-like puzzler, with new tricks and everything, along with a re-release of the original chip's challenge, with the mscc assets being added later on by fans requesting it. even got an official level editor!
and before cc2's official existence, chuck tried making an open source recreation known as "puzzle studio". not much is known about it except that it was worked on by the community too like any good ol' foss project. it was also 3d and stuff, wow. lasers too?
one of the two surviving videos showing puzzle studio gameplay. listen to that midi. woahh...
apparently the code is still around in some google site but i am too lazy to look into it, but you can find it in the wiki of course!
all was cool, and we finally got a 2 year project. but can you run it on linux? can you make levels? used to work on wine, but an update screwed everything up for level creation. that would piss me off too, but someone did that for me, and did more than i could. fuck i got lost in th-
the labyrinth. how the fuck do i do transitions or something
some girl known as "eevee" on the internet took notice of that and ended up making a clone of chip's challenge that works on your web browser known as "lexy's labyrinth". as i said, it used to work on wine.
>[...] The game was Windows-only, but it was old Windows-only, so Wine handled it perfectly well. I played through a few dozen levels. Passwords were gone, so you were free to skip over levels you just didn’t feel like playing.
>And then they patched a level editor into the game, and it completely broke under Wine. Completely. Like, would not even run. It’s only in recent years that it even tries to run, and now it can’t draw the window and crashes if you attempt to do anything.
>The funny thing is, apparently it doesn’t draw for some people on Windows, either. It doesn’t for me in a Windows VM. The official sanctioned solution is to… install… wined3d, a Windows port of the Wine implementation of Direct3D.
>I don’t know. I don’t know! I don’t know what the hell anything. This situation is utterly baffling. What even are computers.
-eevee. link to the blog she wrote all that (she even made an older port of cc2 using qbasic!)
!first level of the "lexy's lessons" pack in lexy's labyrinth, running on my laptop in firefox.
this not only allows you to run cc2 level packs, but also cc1 levels, which means you can play the original levels on your phone or device of choice!. even add your own tilesets if you are not into the "play as a fox and sometimes a goop bunny" thing, along with controller support. it even works on mobile, and that was eevee's intention too! here's me playing a level from the original cc1 on my phone, with the graphics to boot!
lexy's labyrinth couldn't be done without the existence of tile world and the fans of cc1 and cc2 making level packs together. and without tile world, not many people would have access to chip's challenge as a whole, making it more obscure than it already is.
half assed ending
with all that babbling about, a question might be on your heads.
is it a good game? yea! it pretty much is!
i enjoy it, easy to pick up, simple-ish to understand but wow is it hard. very good puzzle game. the reason why i can actually play this on modern devices is because of these developers and fans that are passionate about a little game that was made in 10 weeks with the reasoning of "i want to make a game i want to play, not a game based on what marketing wants to play". that mentality oozed into the fans as well, making these "emulators" exist, forever immortalizing this "chip's challenge".
most old games can't be played without heavy tweaking or using a specific old operating system, but with the help of open source software, you can play this little puzzle game on almost anything, even a wii (link is for the open shop channel btw). even on the psp. even on haiku. even on fucking haiku, you can get it through the package manager and have a fun time pushing blocks and running from teeth.
links of the main foss games mentioned:
https://www.muppetlabs.com/~breadbox/software/tworld/ (tile world 1. available on the aur as tile-world, consider this more as a stable version i guess? also tile world 2 is still worked on!)
https://tw2.bitbusters.club/ (tile world 2. mac port below) https://github.com/mjfwalsh/tworld (tile world 2 but compatible with macs for the mac users out there. looks different too. think of this as an extra.)
https://c.eev.ee/lexys-labyrinth/ (lexy's labyrinth for mobile and other devices)
as i said sometimes...
foss sweep.
Watch "sonic movie 3 leaked scene real no fake" on Streamable.
cross-posted from: https://lemmygrad.ml/post/6408732
> i can't fucking believe this
Watch "sonic movie 3 leaked scene real no fake" on Streamable.
i can't fucking believe this