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2 yr. ago

  • IIRC the developer made the SNES version of Doom from the ground-up as well, no source code.

    Surprisingly enough, I remember the best console port of Doom being the Atari Jaguar version for a long time before the PS1 version hit.

  • Technology @lemmy.world

    Palantir delivers first two AI-enabled systems to U.S. Army

  • I still look back so fondly to that time because they absolutely pushed the SNES to the limit and then some with games like Killer Instinct, Donkey Kong Country, Super Mario RPG.

    Oh, and Doom. Unlike the other games I mentioned, I wouldn't consider Doom on the SNES as good -- but the fact they were able to get a playable Doom on the SNES is an engineering marvel. Accomplishments like that from the old school game designers are truly so impressive.

  • Technology @lemmy.world

    Suspicious Tesla Sales Surge Triggers Canadian Government Investigation

    RetroGaming @lemmy.world

    A look back at the Killer instinct arcade game and the confusion around the Ultra 64

    Technology @lemmy.world

    Palantir New AI Venture with TWG Global Promises a Financial Overhaul

    Business @lemmy.world

    New Palantir venture targets finance industry’s AI spending

  • The quote from the showrunner, according to the article:

    “We didn’t look at the game. We didn’t talk about the game. We talked about the characters and the world. So I never felt limited by it being a game.”

    Looks like they should have looked at the game a little more closely.