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How do I go about keeping in-game keybinds relegated to the game?

I'm making a game in Godot 4 and I have something bound to the B key, problem is that if I press the B key while holding ctrl (sprint in my game) it launches a system shortcut bounded to ctrl + b. How can I stop the game inputs from activating a system shortcut?

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Looking for a survival sandbox game where you progress through technological ages

First or third person, preferably 3D. No post-apocalyptic games unless it's a post-apocalyptic scenario in nature. Also it must have a singleplayer mode. Does anyone know any games like this?

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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)IH
ihopethisisnotawful @lemmy.ml
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