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2024 Spanish Grand Prix - [RACE] discussion thread ๐ŸŽ๏ธ
  • "Can Perez catch Piastri"

    The only thing Perez has caught recently is Covid, and Im amazed he managed that

  • 2024 Spanish Grand Prix - [RACE] discussion thread ๐ŸŽ๏ธ
  • If i'm remembering right, they double stacked and did 2.1 max, 2.0 checo

    and then next stop they did 1.9 on max, 2.0 on checo

    edit: it was china https://www.formula1.com/en/results.html/2024/races/1233/china/pit-stop-summary.html

    two double stacks

  • 2024 Spanish Grand Prix - [RACE] discussion thread ๐ŸŽ๏ธ
  • didnt red bull double stack a 2.0, 1.9 earlier this season?

  • 2024 Spanish Grand Prix - [RACE] discussion thread ๐ŸŽ๏ธ
  • Max's timing with DRS zones is so damn good. The way he ensures he has a full DRS to build up 1 second before the other car gets DRS is nuts.

  • 2024 Spanish Grand Prix - [RACE] discussion thread ๐ŸŽ๏ธ
  • how tf did George get there :o

    Lando so busy trying to squeeze max he gave George a tow and a ton of space on the outside

  • 2024 Canadian Grand Prix - [RACE] discussion thread ๐ŸŽ๏ธ
  • safety car just as the rain arrives, this is gonna be mega interesting

  • 2024 Canadian Grand Prix - [RACE] discussion thread ๐ŸŽ๏ธ
  • he's not doing himself any favours that he is still sitting 16th.. isn't even making up places in the backfield

    I feel like anybody in that car would be going faster than perez

  • 2024 Canadian Grand Prix - [RACE] discussion thread ๐ŸŽ๏ธ
  • George doing George things, and where the hell did that extra burst of pace suddenly spring from for Norris.

    Its like his tyres suddenly found 2 laps worth of total sweet spot

  • 2024 Canadian Grand Prix - [RACE] discussion thread ๐ŸŽ๏ธ
  • I mean, Checo has been renewed for 2025, and option for 2026...

    but that all could change but it would cost RB a lot of $$

  • 2024 Canadian Grand Prix - [RACE] discussion thread ๐ŸŽ๏ธ
  • yeh, im more surprised other teams didn't give it a shot.

    Like why did Red Bull not take a punt with Perez, faster cars, on wet tyres, he could have made up a ton of places if it worked out.

  • 2024 Canadian Grand Prix - [RACE] discussion thread ๐ŸŽ๏ธ
  • Totally understand why Haas made the call on wets, surprised more lower teams didn't try it

    But equally surprised they put both drivers on wets.. smart choice for lower field runners surely would be split strategy?

  • 2024 Canadian Grand Prix - [QUALIFYING] discussion thread โฑ๏ธ
  • I'm sorry, but this is why you dont give someone who's grossly under-performing a 2 year contract at this point of the season.

    You use the possibility of a contract to motivate and then reward performance

    You dont give the contract and hope that motivates them to perform

    I mean at least its distracted from Horner, everyones laughing at Checo now

  • 2024 Saudi Arabian Grand Prix - [RACE] discussion thread
  • i mean, you can slow down the second car before hitting the pits and then crawl in the pit lane, only needs a 5 second gap or so

  • 2024 Saudi Arabian Grand Prix - [RACE] discussion thread
  • McLaren and Mercedes didn't double stack because...........

    gambling on another s/c i guess?

  • 2024 Saudi Arabian Grand Prix - [RACE] discussion thread
  • Aaaaaand Max already has a gap you could fit half the F2 grid in

  • 2024 Bahrain Grand Prix - [RACE] discussion thread
  • If Red Bull do that, then F1 will start bringing a whole raft of rule changes mid season to try an screw over Red Bull and make them slower

    (I mean they tried to do that last year with the floor rulings, but Red Bull ended up getting even better)

  • 2024 Bahrain Grand Prix - [RACE] discussion thread
  • Only took 18 laps for a "we are checking"

  • 2024 Bahrain Grand Prix - [RACE] discussion thread
  • 10 laps, 8 seconds in front and not even trying.

    Can we just give Max the title, let him take the year off and have a new competition for "second is the first winner"

  • 2024 Bahrain Grand Prix - [RACE] discussion thread
  • Boy that sauber is.. green.. very green...

    at least it stands out from all the blues and, well, blues

  • 2024 Bahrain Grand Prix - [QUALIFYING] discussion thread
  • Checo really not doing himself any favours.. outqualified by both ferrari and mercedes

  • Skull & Bones - My thoughts after playing the Beta for 6 hours

    I should preface by saying I am a big Ubisoft fan. I have played the death out of every Assassins Creed game, loved Fenyx Rising, love the Ghost Recon series, play the hell out of Riders Republic, Watch Dogs Legion, etc etc. So, as far as "Ubisoft games" go I am their target market.

    On the flip side, I am perhaps holding the game to a high standard because for nigh on a decade we have been told it will be the spiritual successor to Black Flag, and after platinuming that for the second time in October, its pretty fresh in my mind.

    So.. cue 6 hours of gameplay in the December Beta

    Underwhelming, and honestly, by the final hour I was pretty bored and looking for a reason to stop playing. Should be noted its a Beta and "as such does not represent the finished version", but four crashes in 6 hours (all when fast travelling) did not help.

    GRAPHICS: If you have played recent Assassin Creed games (Especially Odyssey which has a lot of naval stuff) its not really a huge step up from them, and honestly, the ocean physics aren't a huge step up from Black Flag. Certainly 60fps (I presume) on performance mode makes things look great, but its not a huge leap forward. Landscapes look pretty good and are on a par with something like Fenyx Rising. Character models however are pretty bad.

    STORY/GAMEPLAY: I only played for the 6 hours allowed by the beta, but the story is non-existant outside of a very basic narrative that is just there to string the story together. The missions/gameplay (and i did about 15-20 missions) was exclusively "Fetch" missions. Go somewhere, and either pick something up, or if you are really lucky sink a ship and pick something up, and then return it. And after a few hours it got really repetitive.

    COMBAT: The combat is kinda fun, but those expecting Black Flag II will be hugely disapointed. It is much more arcade like, both in control/movement, and the guns. And rather than the model of targetting used in Black Flag, Rogue and Origins/Odyssey, they have gone with a cross hair model, which frankly is really really strange and just feels off. Its like they took the combat from a space shooter and tried to apply it to ships. Its bizarre.

    WHAT IT GOT RIGHT:

    • I mean, it does look pretty good

    • The combat is fun if you are into a more arcade style

    • Sea Shanties, although the beta seems to have a very limited range (about ten songs) so they repeated a lot

    • There are tons (literally an insane amount) of upgrades, ships, weapons, and the like, like insane amounts (See also what it got wrong)

    WHAT IT GOT WRONG

    • Instead of having 1-2 canon characters, they have gone the route of "design a character" which I get, they want to allow you to personalise the game, but the downside is, your character does not have any voice acting. This means that for every single cut scene and interaction (of which there are a lot), your character just stands there looking totally blank and utterly mute while whoever he is talking to has a one sided conversation. With the quality of story driven games out there, it makes it feel very substandard.

    • You can't physically leave your ship. You can go to land but its a teleport action. You cannot just jump off your ship and swim to shore. Equally, when your ship is docked 2 foot from the shoreline, you have to take a darned boat or go to the embarkmant point. It snaps the immersion

    • You cannot board ships. There is a boarding element to the game but you simply sail up next to the target, press triangle, and you get a cut scene simulating the boarding.

    • Equally, there are loads of wrecks, but you don't explore any of them. You just sail next to them and do a bizarre QTE / Minigame and get your rewards

    • The same weird QTE / Minigame is used for resources, you see trees on an island, and rather than leaving the ship you do a wood sawing QTE and on you go.

    • The on land experience generally is really really bad. You go to a location, you disembark, you wander round a really big area with very little going on. Talk to a merchant, maybe talk to a captain, light a bonfire, and you leave.

    • Pretty bad facial models and poor voice acting

    • Tedious missions, it really is just fetch / return or sink / fetch / return

    • Theres a LOT of crafting, so many different weapons, ship items etc, and all of it requires, yes, fetch missions...

    Honestly, after about 4 hours I was pretty bored with it. It is simply not a great game. There's no real story, there's no lead character, even the character you create is so non-descript you don't really feel any affinity to him or her. Tne missions are uninspired fetch missions, and the combat while fun initially didn't really hold my attention.

    It certainly is not worth the AAA price of ยฃ70 they are asking for it.

    Will I buy it in a years time when they are invariably selling the Gold Edition for ยฃ15? Probably not, its simply not very good.

    One thing I should add. The game may benefit from launch having a larger playerbase. For instance, there was a world event with a huge, richly laden, merchant fleet crossing the map and the idea is the players work together to take it down. I was the only one that showed up.

    Post full launch with a strong player base, those events should be pretty fun. Of course the downside to that is, if the player base is not there, the whole game is going to struggle.

    5
    [UK] Curry's doing Dual Sense with Kontrol Freek Thumbsticks for ยฃ39.99

    Delete if not allowed, but a rare price cut on the dualsense but they are also chucking in control freeks.

    Black with Kontrol Freeks (I just ordered one of these) https://www.currys.co.uk/products/playstation-ps5-dualsense-wireless-controller-midnight-black-and-kontrol-freek-galaxy-playstation-thumbsticks-bundle-purple-10247626.html

    Starlight Blue with Kontrol Freeks https://www.currys.co.uk/products/playstation-ps5-dualsense-wireless-controller-starlight-blue-and-kontrol-freek-galaxy-playstation-thumbsticks-bundle-10247990.html

    White with Kontrol Freeks https://www.currys.co.uk/products/sony-ps5-dualsense-wireless-controller-white-and-fps-freek-galaxy-playstation-thumbsticks-purple-bundle-10250724.html

    They also have the dualsense without those for ยฃ39.99 but it seems the DS is reduced everywhere, its ยฃ42 in Argos, ยฃ39.99 on Very and the white is reduced on Amazon

    1
    Extension [By @lixus98@kbin.social] to add clickable local links on non-local instances
    beehaw.org Hi /kbin! I'm currently working on a small browser extension for /kbin users. - Beehaw

    This extension helps users subscribed to Lemmy communities by adding an icon before mentions or URLs related to other communities. These mentions can be in the format โ€œ!communityname@instance.domain [/c/communityname@instance.domain]โ€ or through URLs like โ€œhttps://lemmy.ml/c/memes [https://lemmy.ml/...

    >This extension helps users subscribed to Lemmy communities by adding an icon before mentions or URLs related to other communities. These mentions can be in the format โ€œ !communityname@instance.domain !communityname@instance.domainโ€ or through URLs like โ€œhttps://lemmy.ml/c/memesโ€.

    >By clicking the icon, users are directed to the kbin URL of that community. However, thereโ€™s currently a bug preventing it from working on /kbin (ironically), and Iโ€™ve already reported the issue on Git.

    >Iโ€™m in the process of publishing the extension on Firefox and Chrome extension stores, along with making the source code available.

    >I would appreciate your input on whether you find this extension useful.

    >github link: https://github.com/driccio98/kbin-link

    Works on lemmy instances. You specify your lemmy host in the preferences and it automatically adds a small icon before all addresses, both on communities and in threads/posts

    !

    Already a firefox extension https://addons.mozilla.org/en-US/firefox/addon/kbin-link/

    it even added the icon to an address on github

    !

    0
    My foster has learned.. to climb walls..

    cross-posted from: https://lemmy.world/post/82678

    > My 14 week old foster has learned a new trick.. I think she had been eying up the fairy lights for a while..

    1
    cute dogs, cats, and other animals @lemmy.ml ๐Ÿ’กdim @lemmy.world
    My foster has learned.. to climb walls..

    My 14 week old foster has learned a new trick.. I think she had been eying up the fairy lights for a while..

    0
    Am I the first? :D
    www.last.fm dimspaceโ€™s Music Profile | Last.fm

    Listen to music from dimspaceโ€™s library (69,835 tracks played). dimspaceโ€™s top artists: Ani DiFranco, The Tallest Man on Earth, The Decemberists. Get your own music profile at Last.fm, the worldโ€™s largest social music platform.

    Huzzah

    0