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  • Best shot:

    There was a self contained AppImage around once but it had bugs. Maybe finding it, upgrade the Wine/DXVK/VKD3D inside and try...

    EDIT: Last known best compatible version is 2021. And from my recalling, it works best if installed on Windows and then moved on Linux (plus all the littered files it creates around Windows).

  • Apex Legends bans over 2000 cheaters as it gets set for the Harbingers Collection Event
  • Well the thing with those "enabled EAC on Linux to see where it gets us" is it's non-binding and non-commital. And it's made explicitely that way so that support cannot be demanded from Linux users unlike Windows users who are explicitely mentioned in the systems supported by the game.

    We legally don't have any ground to be supported the same as Windows users.

  • Creators of Slay the Spire will migrate their next game to a new engine if Unity doesn't completely revert their changes
  • This. It's not easy or trivial but as a long term strategy, they should already plan investing efforts into consolidating something like Godot or another FOSS engine. They should play like you calm down an abuser you can't just escape yet while planning their demise when the time has come.

  • [Help] Trying to run a local Story telling model with KoboldCpp
  • Don't be sorry, you're being so helpful, thank you a lot.

    I finally replicated your config:

    localhost/koboldcpp:v1.43 --port 80 --threads 4 --contextsize 8192 --useclblas 0 0 --smartcontext --ropeconfig 1.0 32000 --stream "/app/models/mythomax-l2-kimiko-v2-13b.Q5_K_M.gguf"

    And had satisfying results! The performance of LLaMA2 really is nice to have here as well.

  • [Help] Trying to run a local Story telling model with KoboldCpp
  • Thanks a lot for your input. It's a lot to stomach but very descriptive which is what I need.

    I run this Koboldcpp in a container.

    What I ended up doing and which was semi-working is:

    • --model "/app/models/mythomax-l2-13b.ggmlv3.q5_0.bin" --port 80 --stream --unbantokens --threads 8 --contextsize 4096 --useclblas 0 0

    In the Kobboldcpp UI, I set max response token to 512 and switched to an Instruction/response model and kept prompting with "continue the writing", with the MythoMax model.

    But I'll be re-checking your way of doing it because the SuperCOT model seemed less streamlined and more qualitative in its story writing.

  • [Help] Trying to run a local Story telling model with KoboldCpp
  • The MythoMax looks nice but I'm using it in story mode and it seems to have problems progressing once it's reached the max token, it appears stuck:

    Generating (1 / 512 tokens)
    (EOS token triggered!)
    Time Taken - Processing:4.8s (9ms/T), Generation:0.0s (1ms/T), Total:4.8s (0.2T/s)
    Output:
    
    

    And then stops when I try to prompt it to continue the story.

  • Starfield Is Seemingly Missing Entire Stars (the local 'sun') When Running On AMD Radeon GPUs
  • How can an AMD sponsored game that litteraly runs better on all AMD GPU vs their NVIDIA counterpart, doesn't embark any tech that may unfavor AMD GPU can be less QA-ed on AMD GPUs because of market share?

    This game IS better optimized on AMD. It has FSR2 enabled by default on all graphics presets. That particular take especially doesn't work for this game.

  • [Help] Trying to run a local Story telling model with KoboldCpp

    Hi,

    Just like the title says:

    I'm try to run:

    With:

    • koboldcpp:v1.43 using HIPBLAS on a 7900XTX / Arch Linux

    Running :

    --stream --unbantokens --threads 8 --usecublas normal

    I get very limited output with lots of repetition.

    Illustrattion

    I mostly didn't touch the default settings:

    Settings

    Does anyone know how I can make things run better?

    EDIT: Sorry for multiple posts, Fediverse bugged out.

    16
    Madison on why she quit Linus Tech Tips. (Content Warning: Sexism, Self Harm , Sexual Assault & Harassment)
  • Let's not kid ourselves. LTT comes out on the top because their way of operating reflects the community: as long as we get our daily shot of tech/geek stuff, we ignore the rest.

    Not mentionning the significant amount of people in the community who are always eager to defend a "bro" against them "woke bitches".

  • InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)DA
    darkeox @kbin.social
    Posts 1
    Comments 19