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What do you think is a good required completion time for video games? What examples come to mind of games that felt just right?
  • Generally, I'm not into the "price per hour" reductionism... I'd rather a game was a short, remarkable (bonus: replayable) experience -- 10-20 unless a longer game truly is that long without filler. Can't put a price on having fun 100% of the time!

    Sonic 3 and Knuckles takes like 3 hours for an average person to beat.

  • InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)CU
    cutecycle @lemmy.world
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