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2,061
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2 yr. ago

  • And that is the fault of the parents who chose to hand phones to these kids. It is not the fault of the school, nor is it something the school should have to do anything about. (Edit for clarification: what I meant by "so anything about it" was schools aren't responsible for teaching good and responsible phone use and self control, nor is it their job to step in when the parent is doing their job with teaching these skills).

    I'll also point out the argument that there was a push back then for outlawing video games and violent music because of its effect on young children and regardless of the validity of the danger to kids, it's still the fault of parents who were allowing their children to listen to that music or play those games. Schools already likely have policies about cell phones, or at the very least policies about confiscating distractions.

    You seem to have taken this as not support for banning phones in schools rather than what it really is. A criticism of this method for the deficiencies that it creates without solving the problem or even (more than likely) changing anything about the protocols already in place for handling distractions in schools except potentially creating a worse situation for the administration who have to now be responsible for these items en masse because students and parents are going to ignore this until it hurts them personally.

    It also doesn't teach students anything at all about moderation or the dangers of the internet, nor does it teach them anything about this tech which they will end up having to use as adults. And if you have seen adults with this tech you know it's not just a danger to kids.

  • Does anybody but me remember when schools banned walkmen? What about portable CD players? Gameboy? This happens everytime a new technology becomes popular and schools don't know how to regulate it they do this.

    The downside is, a fair few student will have their phones confiscated by the school. But it won't dissuade them from bringing them in. You make them better at hiding them instead of creating tools and protocols to enforce for when they can and can't use them.

    The crazy thing is, this should be about schools not wanting to be liable for or responsible for these pieces of tech. But Everytime I see legislation like this, it's to do with "children's mental health", or these devices being a distraction.

    Model it. Nobody should be allowed to have a phone in schools by this metric. No phones for students? No phones for teachers and administration.

  • The snitch isn't completely out of view of the audience though. And I think that's kind of the point. The audience can see every fight between seekers for the snitch. This happens at the world cup, and at the matches between Slytherin and Gryffindor in the books. A good set of chasers and beaters can be countered by a good seeker and a good keeper.

  • I doubt that. As an American, the ones I know will continue to complain and not do anything differently unless they're absolutely forced to. This isn't going to force them to. It's not life or death for a great many of them, and the ones it would be life or death for, well. They voted for the guy who decided to smack every country he could find with tariffs.

  • About to? Comparatively it's been up for quite some time now and I expect it to get more expensive as we go. Used to be $1000 could build you a pretty decent PC for gaming. Now? $2000+. And the tariffs are just gonna exacerbate everything for Americans.

  • I dunno. Perhaps because I don't play a lot of games with exorbitant amounts of achievements but for me in games like Hollow Knight they were sort of a roadmap. The thing is, you can just complete the ones you want. In my playthrough on the switch (where some of the achievements were just hidden), I didn't get the same sense of having checked something off my list as I did when playing on steam. It's almost like since nobody can really see them there's no joy in it. But on steam I felt more pride in those same achievements.

  • It's the tracking vs utility conundrum. At the start people kind of knew that Google was gathering their information in return for free services like Gmail etc. And those services were useful/didn't show significant drawbacks etc.

    But with Microsoft (who historically have allowed local accounts since the start and have comparatively only recently required or pushed for a linked account), the detriments are evident to people who use their computers for more than just surfing the web and watching Netflix or Tik Tok. It rubs them the wrong way when they have to connect a computer to the Internet to even set it up.

    Some people don't live in a place where internet is a standard. Others don't necessarily want to set up a computer for themselves but for their small business or their aging grandma or for their kid (who can't legally sign up for anything but a child's account and that's significantly locked down in ways that maybe the adult doesn't want to deal with).

    Some people work in fields where they have a different threat model and don't want Microsoft or other companies siphoning up their private data. Some of them are still forced to use Microsoft products because of work etc.

    The thing is though, people should have the choice when they are buying a product that will belong to them about what that product does and how it functions. And the vast majority of people who do want that choice are against this measure and measures like it.

  • I made my steam OS partition (Bazzite) the primary, created a new uefi boot partition for it (don't use the windows one, it's more hassle than help), and run a script to reboot into windows now. It works for me when I want to play a Windows only game.

  • Bill Gates doesn't run Microsoft anymore. He's not the CEO and largely not responsible for the change in their business model.

    Also, I game on Linux more than I do on windows (though I do have a partition in my drive to run windows for games I couldn't get working on steam OS/ Bazzite. It's literally 4 games out of over 100.