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Godot @programming.dev

Daily Godot Tip #10: Godot has a setting in the editor settings called Code Complete Delay that changes how long it takes for auto-complete suggestions to appear

Programming.dev Meta @programming.dev

Server will be going down in 1 hour at 3:40 UTC for database maintenance.

Programming.dev Meta @programming.dev

Notice: Hidden Communities are currently Bugged in Lemmy

Play My Game @programming.dev

Floodworks - Manage a city as it is being flooded

Play My Game @programming.dev

Bulk Grinder - My teams entry to the 2024 GMTK jam

Programming @programming.dev

Praise my GitHub profile

Programming.dev Meta @programming.dev

programming.dev is going to go down for partial upgrade of pictrs service. Downtime for initial site should be short, but length of time for pictrs upgrade is unknown. Downtime will begin at 04:45 UTC

Godot @programming.dev

Daily Godot Tip #9: Input fields in the inspector allow for math

Godot @programming.dev

Daily Godot Tip #8: You can set nodes to be accessed by their name which will let you access it without needing to specify the path to the node. (Only one node can have that unique name for this)

Play My Game @programming.dev

Reveribirb - A game I made in 12 hours for a gamedev competition

Godot @programming.dev

Daily Godot Tip #7: If you type certain words in a comment those words will be highlighted to call more attention to them. You can change the highlighted words and the colors in the editor settings

Godot @programming.dev

Daily Godot Tip #6: If while dragging a file into a scene you start holding down on ctrl, the file will have a preload automatically created for it. Also comes with a variable if on a new line

Godot @programming.dev

Daily Godot Tip #5: You can enable Add Type Hints in the editor settings to make auto generated code be spawned in with static typing

Godot @programming.dev

Daily Godot Tip #4: If you have an array of items that you need to pick a random thing from, Godot has a built in pick_random method

Play My Game @programming.dev

Caverim - An entry me and a couple other devs worked on for a recent game jam!

Godot @programming.dev

Daily Godot Tip #3: If you ever copy in code that uses spaces you can convert all space indents to tabs using ctrl+shift+i. The other way from tabs to spaces can also be done with ctrl+shift+y

Godot @programming.dev

Daily Godot Tip #2: You can hold alt and click on a location in a script to create multiple cursors for typing the same thing in multiple locations

Godot @programming.dev

Daily Godot Tip #1: You can hold ctrl and drag a node from the scene into a script to automatically create an onready variable for that node

Events @programming.dev

Canvas has ended! Thanks everyone who participated

Canvas @toast.ooo

Suggestions for Canvas and future events!