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Programming.dev Meta @programming.dev

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Programming.dev Meta @programming.dev

Looking for new Community Team Members

Game Jams @programming.dev

Down2Jam 1 [March 21st-24th] - The community centered game jam

Godot @programming.dev

Daily Godot Tip #40: If you enable always on top in the project settings, your game window will always show on top of everything else even if you use the editor in the background

Godot @programming.dev

Daily Godot Tip #39: You can create code regions between #region and #endregion that allow you to collapse that entire section into 1 line

Godot @programming.dev

Daily Godot Tip #38: You can select text and hit shift f4, shift f5, or shift f6 to swap the letter cases. They swap it to all uppercase letters, all lowercase letters, and capitalized respectively

Programming.dev Meta @programming.dev

Site will be going down again within 1-3am ET (10 hours from when this post was made) to double check none of the other tables are affected

Programming.dev Meta @programming.dev

The site may be down within the period of 1-3am ET for maintenance

Godot @programming.dev

Daily Godot Tip #37: If you select text you can hit certain keys to wrap the text in that key (works for things like quotations, brackets)

Programming.dev Meta @programming.dev

The site may go down within the window of 1-3am ET (4 hours from when this was posted) for maintenance

Godot @programming.dev

Daily Godot Tip #36: Export range can have custom suffixes after the value

Godot @programming.dev

Daily Godot Tip #35: You can bookmark lines by right clicking them and hitting toggle bookmark (or using ctrl alt b)

Godot @programming.dev

Daily Godot Tip #34: If you ever need to type multiline strings for a variable in the inspector you can use @export_multiline.

Godot @programming.dev

Daily Godot Tip #33: You can use @ export_subgroup to create a subgroup within an export group. You can do the same things I posted about relating to groups to subgroups

Godot @programming.dev

Daily Godot Tip #32: You can use @ icon to assign a custom icon to a node instead of it having the default icon

Godot @programming.dev

Daily Godot Tip #31: You can use @ export_placeholder to give placeholder text to the input box in the inspector

Godot @programming.dev

Daily Godot Tip #30: You can give a second argument of a prefix to export groups. This matches any variables afterwards with that prefix (until there's one that does not)

Godot @programming.dev

Daily Godot Tip #29: When using export groups you can put a slash and then another word to make the second word a subfolder (and variables afterwards in that subfolder)

Godot @programming.dev

Daily Godot Tip #28: You can group your exported variables into toggleable sections to make them a bit cleaner (and a similar structure to the built in variables)

Godot @programming.dev

Daily Godot Tip #27: You can make any of the side docks floating by hitting the three dots in the top right and then hit "Make Floating"