...Yes, I don't believe that Mozilla will kill itself over that or potentially have someone commit felonies to leak info abt government surveillance and subpoenas. But FF is open source so anyone would see a backdoor or notice versions not matching. For user data FF Sync is, afaik, encrypted in a way that Mozilla can't access.
The devs can just put their extension on GitHub or host it on their own website. Issue is just visibility.
All the layoffs were inevitable with the extremely obvious bubble in any computer related jobs. Same as dotcom bubble with a bunch of superfluous hires for superfluous tasks and ridiculous budgets that were not going to pan out. So yes now we'll have tons of unemployed programmers and art departments from companies overhiring for at least a decade.
I had the opposite issue where I've tried to use other mice but they have all had some noticeable acceleration while the G502 hasn't. I have no idea if you prefer hi or low sens. but turning the DPI way up and computer mouse sens. way low helps.
love this post 🫡 be pedantic and hold onto the old ways.
- find a pirate station with a high value smuggling mission
- keep accepting and canceling mission, filling inventory with the smuggling good
- warp home to a base with a place to sell
makes tens of millions in like half an hour with almost no setup. Just need a base with a warp and a trading post. Haven't played in a bit so maybe patched out but it wasn't in the major update prior to this one.
What is good about the service that is in any way similar to Linux, is my question. The two seem explicitly opposed in my eyes besides that Steam is using and therefore contributing to some Linux related projects.
It seems akin to supporting Microsoft for their implementation of WSL. MS also makes good some good products. They also have contributed. They are still anti-thetical to what I thought most Linux users want out of a company. Steam still seems anti-thetical to what I thought most Linux users wanted out of software.
I'm genuinely curious about why someone would use/support Linux and then use/support Steam, and how people manage to conflate the two. I've already posted other paragraphs in other places complaining about Steam over the course of years so I'm alr.
Yeah this is my main point, I feel the same way when people are trying to run other proprietary software. I understand just being very particular about workflow, big part of the reason I use any given Linux distro, but moving to Linux to then go through the hoops of running MS Office, which even in the best case scenario will be another app that is not easy to update, has always seemed silly to me.
With the widespread support for Steam/Valve on this forum because of their contributions to making Linux gaming easier, I'm now confused as to why people here are using Linux in the first place.
I personally do so out of support for FOSS software, the customizability, and actual ownership of software, which I thought were most people's primary reasons for using any Linux distro. Steam seems antithetical to all of these. The software in the first place became popular as a form of DRM, and it gets publishers to use it for the allowance of DRM on the platform. The Steam client has the absolute minimum customizability. Your account can be banned at any point and you can lose access to many of the games you have downloaded.
Whenever I game on Linux I just use folders to sort my game library and purchase any games I want to play on itch.io or GoG. On my Linux PC I stay away from clients like Steam because I want a PC that works offline, and will work if all of my accounts were banned. It's more of a backup PC.
Since Steam has every characteristic of Windows, 0 customizability, DRM, plenty of games that are spyware, I see no reason to really not use Windows instead for the much easier time I can have playing games.
Yes, I prefer many of the features of Linux distros, but using a client like Steam defeats the purpose of them. Ridiculous storage requirements due to unoptimized dependencies, having to have a background client running for some games and wasting resources on doing so.
So, why use Linux and support Steam, or use Linux and use Steam?
ay I chose the weird galaxy ending and got to Budullangr immediately, been having a blast out here for a while. So many metal fingers and planets full of carbon that I easily set up bases worth millions a day idn abt 20 hrs.
Did everyone conveniently forget that Steam DRM is the reason why Steam came to prominence, and why it was ever used by any devs in the first place. Yes it's easily cracked and barely an anti-piracy measure, even admitted by Valve, but it is still DRM.
They already have once though. Many of Morrowind's dungeons were procedurally generated in development then edited a bit after, that was the same engine. Same with Daggerfall altho that was a diff engine.
Very different game but Amnesia: the Bunker has plenty of procedural generation as well.
It's not at all impossible for one of the largest game development studios to have some procedurally generated, essentially dungeon content. Doing a bit more than the exact same place copied and pasted would be a huge undertaking yes, but if they wanted to they could have. There are plenty of 3D rogue-likes out now as well. Returnal is AAA and haa procedurally generated levels, far more complicated than neccesary for Bethesda to do in order to populate planets in their game about planet exploration.
It varies a whoooole lot depending on preparation and beans but I've certainly had somehow sorta salty tasting coffee. One bagel place I used to go to every morning had especially bad, salty tasting coffee from the bitterness. I was tired one morning and accidentally used salt instead of sugar, forgot I had added anything except creamer, and didn't think about how salty the coffee was until 3/4 of the way through it because of the aftertaste.
Usually pour over is far less bitter, the French press coffee I make isn't salty at all but is bitter, moka pot coffee I make is neither bitter nor salty.
Coffee usually has no sodium in it so it isn't literally salty, probably just the bitterness, or it's just from the water source.
Making it seem like Steam's problems for the first ten years were some software bugs inherent to all software.
It required you login every 48 hrs to two weeks to play most games for DRM purposes, they had no return policy, app's buttons barely worked, overlay made games run considerably worse, it frequently took up a shitton of resources. The 48 hr thing meant that if you were offline for a bit and Steam was down or slowed (any time a bit sale happened or a big game was launched) most games were unplayable.
Steam came out in 2003 and tons of people complained about Steam DRM hearkening the end of actually owning videogames until at least 2012. GoG came out in 2008, didn't require a launcher at all, sidestepped everything wrong with Steam.
There's been non-buggy, not anti-consumer software as long as there's been computers, Steam prior to like 2016 was not that. There's been an alternative, buying physical games (until they all started using Steam DRM or worse) and GoG.
Yeah Epic Launcher is barebones. Both Steam and Epic are anti-consumer because of DRM, and making users beholden to any buggy software update to play software they purchase. At least Epic pays devs.