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My RuneScape-inspired fitness RPG, WalkScape, has a new Closed Beta wave starting one June 1st!
  • From what we've heard from the community, players are initially drawn to the game because they love that concept of inactive playing. They then get hooked on the game so much that they actually also want to do something in the game even when they're not doing exercising, so something active. It's a very often heard suggestion. Obviously it's impossible to please everyone, but the majority actually does want this. If that's not you, thats unfortunate but understandable.

    Edit: also, seems like you will need to basically "charge up" combat points with steps, which you can then use to fight some stuff. So you will still need to be walking first to be able to do combat.

  • My RuneScape-inspired fitness RPG, WalkScape, has a new Closed Beta wave starting one June 1st!
  • Yes, travelling through the world is also done by walking irl. Though obviously the distances aren't quite 1 to 1. Combat is not implemented yet but coming later. Current plans are that it will be a turn based system and will be what's called "couch content", something you can do at home from your couch without having to walk. But all subject to change still.

  • RuneScape creator unveils new MMO after 10 years of development: 'At times it has felt like an insurmountably ambitious task'
  • The most misleading statement ever though. It's only halfway XP-wise. You will have unlocked much better training methods, gear, support skill, possibly more money, than earlier in the skill. Time-wise you're definitely way over the halfway point.

  • InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)RU
    Ruben @feddit.nl
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