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Here are the patents Nintendo and The Pokémon Company are suing Palworld over
  • Why is everyone here pretending like palworld isn't a straight up Pokemon clone that went a bit too close with the designs? I mean the game was basically marketed as pokemon with guns. I know you guys have this new hate for Nintendo, but this isn't even them.

    Because it doesn't matter. Palworld isn't getting sued for copyright infringement, it is being sued for patent infringement.

    If I made a game about an Italian contractor with a red hat and mustache that fights mushroom people and turtles, you guys would defend it and claim it isn't a copyright issue lol

    Again, Nintendo isn't suing for copyright infringement, but for patent infringement. It's more like Nintendo suing Monster Hunter Stories for allowing you to ride your monsters (this is literally one of the patents Pal World is getting sued for).

  • Nobel Prize 2024
  • What I hate is the term being yet another scientific term to get stolen and watered down created by brainless capitalists researchers and scientists so they can scam money out of describe ideas to other brainless capitalists researchers and scientists.

    The term AI as we use it today has been in use in the field of computer science for more than 50 years

    The term that you describe as AI is what researchers in the field have called AGI for more than a decade.

    The only place where AI is used to mean a artificial intelligence on the same level of humans is in fucking science fiction.

    Is it hard to comprehend that when people say AI on the topic of something made by computer scientists they refer to the thing computer scientists call AI?

    Do you go on gaming conversations and say: "Um... Akshually... it's not AI... it's just a behaviour heuristics 🤓"

  • Anon wants to stop the mad painter
  • Imagine you have to go to the grocery store (interact with an item), but it's far, so you can't (the game has bad readability).

    Someone makes cars (yellow paint).

    Post OP says: fuck cars (yellow paint).

    Comment OP says: I think we should be able to choose between having cars or walking (having yellow paint or not).

    I'm saying: this option sucks (having yellow paint or nothing), we should have good public transport instead (good art/environment design that doesn't cause confusion).

    Is that a hot take?

  • Anon wants to stop the mad painter
  • Who... are you arguing with?

    You?

    Did you read any of my comment at all?

    Yeah?

    I'm saying give the players the choice to enable it or not.

    And I'm saying that by giving a choice at all, you're already failing the players that don't want it. Aka, not a "everyone wins".

    My point is that yellow paint isn't bad because it's ugly or breaks immersion, it is bad because there can be good design that communicates the same thing without being ugly and immersion breaking.

    Removing the former doesn't suddenly bring the latter into existence.

    The yellow paint is already here to stay!

    I'm arguing that it shouldn't.

  • Anon wants to stop the mad painter
  • Not really. Yellow paint isn't a thing for shits and giggles, it's there to make the game readable.

    Before yellow paint, games needed to have good art direction (instead of "realism") or good environment design to either make it clear something is meant to be interacted with or to point the player in the right direction.

    Simply removing yellow paint doesn't suddenly improve art direction or environment design, it just makes the game needlessly hard to read.

  • Burning Up
  • Might be a location thing, where I live temperatures over 30 are the norm (humid too, shit sucks). 40 days are rare but not unheard of either. Meanwhile, my only experience with anything lower than 15 is the fridge.

  • What's the most petty/pointless/pedantic hill you're willing to die on?
  • Imagine caring as a value, for example, my care™ about this topic is 2, whereas yours is 5.

    In this interpretation, "I don't care" implies that the care™ value of the speaker is 0, by the same logic, saying "I care" implies that their care™ value is greater than 0.

    With that in mind, "I could care less" implies there is a care™ value lower than the one they currently hold. Meanwhile, "I couldn't care less" implies the opposite, there is no care™ value lower, which is only true for 0 (AKA "I don't care").

  • InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)RA
    Randomguy @lemm.ee
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