I agree that he wasn't that funny. But it was also really tame. I don't remember it being "gay sex obsessed". I don't understand why people care so much about him. He's really just extremely average.
I'm actually grateful for this. Vanguard was exactly what I needed to stop playing the game. I had an unhealthy relationship with it and this actually helped me.
I tried it (monster hunter rise) after the DRM update and it's working fine now.
Look, we all have bad days, but there's no need to be so aggressive to random people online. Everyone's hearing is different. Some people are more sensitive to certain sounds than others. I tried youtube, spotify and tidal. And youtube is the audio quality I disliked the most. Just for clarification. I'm not a boomer, I'm a millenial, I work in computer science so I enjoy testing new formats. I have tried everything from atrac (sony) to DSD, I don't have a $2000 home audio setup but I have a couple of decent pairs of cans, with mid-range DAC and amps. And I have tested multiple audio formats at different levels of compression and bitrate to find what I like the most. To me 128kbps feels like listening to the radio over the phone. If that's enough for you, then great, more power to you. No need to be disrespectful.
Sounds nice but I think any platform with humans in it will have politics in it.
I loved 99% of that movie. Except the bad guy. I try not to focus too much on bad dialogue but some of the lines he has on the final phone talk is so bad it really damages the movie. But it also has one of my favourite lines of the last 5 years.
“What's happened happened, which is an expression of faith in the mechanics of the word. It's not an excuse to do nothing.”
I fucking love that moment.
Not trying to convince you otherwise. But movies are audiovisual media. It's right there in the name. So they visuals and the audio are a big thing for that medium. Radio theater had no visuals, but they used sound desing to elevate the medium. Books have no audio nor visuals, so they focus on delivering a great story with great dialogue.
Every medium has its strengths and weaknesses and every work within those mediums should focus on them. If there's ever a movie that is 5hs long with an amazing story and superb dialogue.... then it should've been a book.
My point is that it's ok not to like it. But the idea that a movie should have "good dialogue" is a bit misunderstanding what movies are and what the medium is. You can have a good movie with little to no dialogue or a very very basic story.
You came out swinging for the fences! lol
Without condoning their actions. I find it pretty easy to understand how growing up in such a shitty situation could lead anyone to extremes. It's easy for me to say "I would never" but my life has been pretty easy. I'm lucky to have never found (or tested) my breaking point.
I think it looks super fun. It scratches an itch that no other fighter does. I liked X and 11 both not perfect, but great fun. I jumped ship on SF5 and as much as SF6 looks great... I think the SF should've ditched the 6 button layout long time ago. It sucks to control and it gives you bloated characters with a bunch of useless moves. It's fake depth just for the sake of it (IMO) and not for a better experience. I think modern controls are a big step in the right direction but If you had to keep the 6 button gameplay in the game then it means modern controls had to have some compromise. And that's just dumb.
I don't mean to say the game is bad or that it's wrong to like it. If people love it then more power to them. But to me, the choices made in MK1 seem far more interesting and fun, than the choices made in SF6.
To be fair, I bet most apps probably track the same. But meta (probably for legal reasons) has to tell you about it.