The main thing is as you complete main objectives the spawn rate of patrols goes up. Finishing the main obj basically halves the time between random patrol spawns. Main obj should be left for last so you arent swamped during side stuff. Also around halfway down the fabricators or bug holes clearing side objs will also reduce the patrol spawn timer.
It logically doesn't make sense but it serves the purpose of making the mission feel like it gets harder over time and extract serves as the grand finale of chaos.
It's honestly fine vanilla, but quality of life wise for ME1, I liked the mod that gave the mako (ground vehicle) infinite boost, and infinite sprinting for all 3.
2 shot hulks to the face, most automatons with vents like tanks and turrets can be killed in 6ish shots, which is I think 1 short of a full mag. Doesn't take a backpack slot, very long range.
I find running it either as a stealth build w/jetpack/shield or with a Rover to clear trash quite fun. Harder to make work with bugs so bring lots of orbitals and strikes for chargers and bile titans.
I liked it because it floated over cover so I could be behind a wall and it'd burn through those rocket infantry guys safely, or pick off the jumping guys or sword guys while I'm in cover reloading
Helped my dad do tech support for a doc office. Even simple stuff like glucose meters barely worked on windows 7, and broke with windows 10. The web portal they used required a specific version of internet explorer to function. I think the biggest issue is always going to be how slowly these devices work in terms of drivers and software compatibility. For security and cost reasons, I'd guess.
I think it's also worth keeping in mind that some people use AI to generate "real sounding" content for clicks, or for scams, rather than making actual decent content. I'd argue humans making shitty content is going to be on a much worse scale as AI helps automate it. The other thing is I worry AI can't as easily tell human or AI made bullshit from decent content. I may know the top 2 google results are AI gen clickbait, but whatever is scraping content en masse may not bother to differentiate. So it might become an exponential issue.
Wow. Fuck Nintendo. I own 2 switches and ToTK. Of course I emulate it, so I don't have to play at 20fps. And I can mod the game. Not buying another nintendo product again. I'm done. I'll just pirate it since it seems I don't own it anyways. Can't play it where I want, how I want, so why play by the rules at all.
The main thing is as you complete main objectives the spawn rate of patrols goes up. Finishing the main obj basically halves the time between random patrol spawns. Main obj should be left for last so you arent swamped during side stuff. Also around halfway down the fabricators or bug holes clearing side objs will also reduce the patrol spawn timer.
It logically doesn't make sense but it serves the purpose of making the mission feel like it gets harder over time and extract serves as the grand finale of chaos.