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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)CR
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  • Context matters here, they are specifically talking about Nintendo Account Services - and they have to include the device, because disabling nintendo account services could render the device "unusable". They are not about to flash your firmware out from under you and brick the device.

  • There are digital license versions from what I understand, and then there are full-fat versions. Unless something has changed.

    That STILL doesn't make the "they'll brick your switch!" thing true. If the hardware can be hacked, then it's still usable.

    "Bricked" has a very special, specific meaning - generally that the lowest level firmware is completely unworkable, and you cannot use the system at all - no screen, no buttons, no lights, nothing.

    If you can fire the thing up, and it log into a network, and then tell you that you've been banned from Nintendo Online and refuse certain functionality -- You've been banned, not bricked.

  • It has to do with their online services; not the switch itself.

    There's nothing in here about bricking your console if you mod it.

    This is clearly them saying they'll ban your switch from Nintendo Online services if they notice something fishy. If your Switch requires online services for something, that something may not work any longer.

  • Do you even play titles that single indy developers release on places like itch.io? I have been for years, and there's a significant increase in quality due to AI usage; Game Jams ESPECIALLY you see a lot higher quality, completed submissions.

  • I've never met a person in my life who thinks lizards are disgusting. They need to eat bugs constantly, which makes them better than spiders - some of which can go a year without eating - and they're cute with their little mating rituals. Geckos too.

  • I ... quite literally ... showed you it working... flawlessly. Today. Now. The only thing someone needs to do is make the pipeline to do it all automatically. It's literally already possible, right now. You're denying what is right in front of you. This isn't a "in 50 years" thing, this is a ... Netflix will probably have auto-dubbed, auto-lip-sync as an option in their library in the next year or less.

    The only thing stopping this from happening would be SAG-AFTRA fighting against the re-dubs because they want their actors to make even more money even though their characters didn't do any extra work.

    It's only a matter of time before someone ends up doing it anyways, regardless. This isn't a futuristic fever dream, it's already possible NOW.

    Absolutely hilarious that I show you a picture perfect example of its use, and you're counter-claiming that it's a pipe dream and not as good as I say...when the proof is literally right in front of you.

  • Free assets are worthless if they don't match the art style. One of the biggest problems in indie games is assets that don't match. Free assets only go so far.

    Then there are things like Suno for creating music. etc. You can deny deny deny all you want if it makes you feel better, but you're already lapping it up without knowing.

    Hell, RealtimeSTT is a great library for doing realtime speech to text, giving people with disabilities the resources needed to participate in media they otherwise couldn't.

    There's lots of benefit, not all "AI" are LLMs.

    We'll be reaching a point soon where foreign film voices are kept, but translated into languages the world-over in the actor/actresses voice, providing unbridled access to media that would have otherwise been unwatched - leading to ever broader cultural reach than before. We're closer than ever to a universal translator using this technology. Even to the point of matching lipsync to non-native languages.

    https://www.youtube.com/@Thoisoi2 - is a great example of this. His latest videos dub an AI voice over (using HIS VOICE!), and then he also lipsyncs his footage to the voiceover - because he's not a native english speaker. (he has a THICK russian accent if you watch videos from multiple years ago)

    This video in-particular: https://www.youtube.com/watch?v=LsvLkmNq74s

    This leads to better understanding, clearer speech, more viewer retention, and unless you know he's doing it - it doesn't bother you at all. But it's a HUGE boon for him and his channel.

    Here's one of his earlier video for comparison: https://www.youtube.com/watch?v=TSzgvP0OW-Q

  • Out of fear of this community retaliating against those examples, I'm afraid not. I do have specific games I could mention, but I'm not willing to point them out to a community who would likely harass said developers.

    However if you're willing to seek them out, I suggest Godot Developers discord, lots of this going on in Unity/Unreal discord communities as well. AI is being used in a vast number of places to speed up development of artists who would otherwise wade away in tedium to get their jobs done.