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NPR: 'Star Trek: Discovery' ends as an underappreciated TV pioneer
  • Look. I have enjoyed the last season. But the show has never escaped its fatal flaw of being in its own way. The finale of season 4 was great Trek, and this season has been good.

    But it took how many months of retooling to give us the last season? And I appreciate finding a stride and having the show cancelled (as someone who will defend ENT constantly for this I’ll hear it all) but this isn’t the same case. They tried so many ways to make DIS work and it has hit and missed in different ways, but tying it to one story over the course of a whole season and making that the glue, and not allowing for other characters to be established, is still there. I still have no idea who the majority of the bridge crew are, and I feel there are characters that are overused and others that are criminally underused (can we just get a Reno spinoff please?)

    This is a swan song, but personally I’m glad it gets to end on a high note. But let’s see it for what it has been.

  • Hasbro's $1 billion bet on internal game development
  • And D&D Beyond is another great example - you have shit tons of material and a source that was built by someone else, you buy it and do nothing with it? And it’s not intuitive and lacks basic features?

    I’m super excited to see what kind of microtransaction laced minimal effort game we get from them.

  • Riley Testut launches Delta emulator on US App Store (free) - shows middle finger to Europe (payment required)
  • It’s the opposite of giving the EU the middle finger, it’s taking advantage of them opening the system. Just because Apple lists it doesn’t prevent them from taking it down off the App Store; having it loaded from his own does.

  • I'm fucking tiruled
  • You like D&D, Audrey Hepburn, Fangoria, Harry Houdini, and croquet. You can’t swim, you can’t dance, and you don’t know karate. Face it, you’re never gonna make it.

  • Do You Prefer Shorter Or Longer Games In General? - Pure Xbox
  • It may be the fact that I have a kid now, but I do feel games have gotten too big, most of the time for the sake of “we have to make it bigger!”

    This has led to broken games, boring content, and 200 hour long grinds.

  • InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)BA
    BaronVonBort @lemmy.world
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