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2 yr. ago

Chile @feddit.cl

Ayuda

  • That's a sweeping generalization, there are many indie games that are hard, obtuse, hostile or all of the above. Even a walking sim's difficulty is higher than just "beating" it, just like the point of a museum is higher than going through all the rooms and saying you "went"

  • Define "accessibility", because it sounds like you're describing a game trying to give a certain experience on a budget