I found a box of CD-Roms and floppy disks in my mum's basement and damnit, I want to play them! I could use emulators, DosBox or VMs but it's never quite the same as having the real thing, so between an eBay mobo and a box of old parts I managed to build my new gaming rig to cover 1990-2005.
Its running a P3 at 1GHz, 512MB of ram, and an ATI Xpert98 with 8MB of memory. As I didn't want to run an old IDE drive with a million hours on it, I tried an SATA-IDE adapter, it caused some issues during the install but that just felt like the standard Windows experience.
Though unpopular, I went with ME for 2 reasons, the first was Dos support, the second is that I went from W95 to ME as a kid, 98 wouldn't have felt the same. The install bricked twice with video drivers but I finally got it up and running with the default drivers and an 18" Samsung flat CRT (runs up to 1600x1200 at a nauseating 60hz).
So what were your favorite games from the 90's and early 2000s?
Fantastic list and love that you put Z on there. Gotta add some classics like Wolfenstein, Doom, Descent, Quake 1, Mechwarrior Mercenaries, Kings Quest… damn guess you could go on and on..
When I had ME the first time around I do remember there being some stability issues but I never had it totally brick, even with the assload of sus softeware that came from Kazaa and Morpheus.
Rollercoaster Tycoon 1 and 2; Need for Speed 2 and 3; SimCity 3k.
Also, check your monitor properties. Afaik most CRT monitors (not TVs; those run at 60hz/50hz depending on region) are meant to run at 75~85hz. If it's running at 60hz when it's meant to run at a higher refresh rate, then that might be why it's nauseating (my crt has a very noticeable flicker at 60hz, but that goes away at 75hz).
Edit: to expand on this for any late-comers: CRTs work by using an electron gun (aka particle accelerator aka a motherfucking PARTICLE CANNON) to fire an electron beam at red, green and blue phosphors. When the electron hits a phosphor, it emits light based on the color hit. This beam sweeps over the phosphors at a speed dictated by the display's refresh rate and illuminates the phosphors one-by-one until it has illuminated the entire screen. This is why trying to take a picture or video of a CRT requires you to sync your shutter speed with the CRT. If your shutter isn't synced then the monitor will appear to be strobing or flickering (because it is, just very, very quickly)
These phosphors have a set glow duration, which varies based on the intended display refresh rate. A refresh rate that is too low will cause the phosphors to dim before the electron beam passes over them, while a refresh rate that's too high can cause ghosting, smearing, etc because the phosphors haven't had a chance to "cool off". TVs are designed to run at 60hz/50hz, depending on the region, and so their phosphors have a longer glow duration to eliminate flickering at their designated refresh rate. Computer monitors, on the other hand, were high-quality tubes and were typically geared for +75hz. The result is that if you run them at 60hz then you'll get flickering because the phosphors have a shorter glow duration than a TV.
Note: this is a place where LCD/LED panels solidly beat CRTs, because they can refresh the image without de-illuminating the panel, avoiding flicker at low refresh rates.
Edit 2: oh! Also, use game consoles with CRT TVs, not computer monitors. This is because old consoles, especially pre-3d consoles, "cheated" on sprites and took advantage of standard CRT TV resolution to blend pixels. The result is that you may actually lose detail if you play them on a CRT computer monitor or modern display. That's why a lot of older sprite-based games unironically look better if you use a real CRT TV or a decent CRT emulator video filter.
Yeah seriously that's an ungodly amount of RAM for a PC of this vintage. My old WinMe machine had 128MB.
(And an 800Mhz PIII. I later added a GeForce 4 MX 4000 so I could actually play games at more than 15-20 FPS. It was my first graphics card purchase ever. Also upgraded to XP cause Me would BSoD so often that I never got a chance to do a proper shutdown at the end of the day. When the machine crashed, I was done for the day.)
I remember going from 128 -> 192 MB in order to upgrade from ME to XP so I could learn programming with Visual C# 1.0. It was completely doable, assuming you manually disabled almost all the background services.
It’s still bonkers to me that Kazaa’s network still technically lives on in Skype, though all the Supernodes are in Azure these days rather than the original P2P setup.
Looks good. I also went from win95 to winme. I got myself a p3 running win95 and got a crt too. It's definitely better on real hardware. Got yourself a ball mouse rather than laser?
Doom, doom2, red alert, Tyrian, warcraft, warcraft2, death rally, settlers 2, caesar 2, age of empires, Indiana Jones and his desktop adventures.
Hexen to CS 1.6. We must be very similar in age. That's basically my teens.
Red Alert was my favourite. Dial-up multiplayer with my school friend. Rarely finished a game because someone's house got a phone call or someone picked up the phone. We both got in trouble when the first phone bills came in. Would spend about $2.50 in local calls each time tuntil the computers linked up. A $60 phone bill was savage back then for families living in government housing and struggling to pay off a base model computer.
These are the games I remember best on our win95 IBM PC. My personal favorite of this era is Hexen: Beyond Heretic but that has been mentioned a few times already.
That sounds like a fun project, although I'd recommend XP over Me. XP has a DOS emulator, and it's a lot easier to configure drivers for.
My favorite games from that era are Star Wars: X-Wing and Wing Commander: Privateer. Both games stood out as exceptional back then. Warcraft was also an excellent game. Command and Conquer is worth checking out too.
Edit: I'm pretty sure I played the first two games on Windows 3.2, so I'm not sure how they'll play on Me or XP.
Did you play Squadrons? The mission briefings were still not up to X-Wing/Tie Fighter standards but the flight was 10/10.
I seem to remember having issues with XP and Dos games but if ME is too problematic I will try 98 and XP. Though if I'm going with XP I'll be using a half built P4 PC that I have hanging around.
I never did play Squadrons. I joined the Army right after the X-Wing era and had a several year gap where I didn't touch a computer at all.
Now that I think about it, if these are straight-up DOS games then you don't need Windows at all. You can just load MS-DOS and then run the game straight from the command line. I think you're right that XP broke a bunch of old DOS games. It's been so long that I completely forgot we were mad at Microsoft for the removal of DOS back then and the move to an emulator only experience.
I have a few of those "HD" laptop's rolling around, they are pretty horrendous (and easy to get for free). When LCDs first came out I was kinda disappointed that I was going from ~2k CRTs back to 1024x768. Even now the default is only 1920x1080 which is only 10% larger than the CRT for this PC.
My company just bought 30 new 1080p monitors for my office which can't display our main software completely. Imagine spending thousands of dollars for tech from 20 years ago that still cuts off information for average use. I could rant for hours about resolutions....
Keep in mind you're not going to be able to run all games between those years on a single build. Quite a few older games need older hardware, especially slower CPUs. Then, the DOS support on ME has a ton of issues that broke many games (one of the reasons people hated it), and XP is needed for a lot of the later Windows games in that range.
That said, it should work very nicely as a 9X build, which also happens to be the era with the least emulation support. If an older DOS game doesn't work, you can always use something like eXoDOS on a modern computer.
One additional cool thing you could consider down the road is something to really take your midi experience to the next level like an SC-55 MK II.
I remember buying C&C Red Alert many years ago, and being completely unable to play it due to CPU speed. Moving the mouse to the edge of the screen would instantly zip to the edges of the game world.
I would also suggest the modern emulated alternatives if you struggle to get hold of the original hardware
MT32-pi: https://github.com/dwhinham/mt32-pi (covers the MT-32 & CM-32, can also do some general midi with sound fonts, so in theory you could emulate a soundcanvas too)
Then there's the sound cards too
PicoGUS: https://github.com/polpo/picogus/ (emulates a Gravis Ultrasound, SB2, AdLib, Tandy & also the MPU401 if you do end up with real midi hardware)
Also gonna just drop the goldlib too: https://pcmidi.eu/goldlib.html but that one might be a bit separate from what OP is currently doing
It's been literally 20 years, but I seem to remember having more issues with XP than ME as far as Dos compatibility. I have already run into some audio troubles so a dedicated card might be the next step.
Yeah, XP would definitely have more issues. 98SE probably would have the best all around compatibility. But there are some Win95 games that only run on Windows 95. The computer you've got is really nice for the 1994 - 2001 era, though. What you could do is get a pullout tray, and have different drives with different loads, and switch them out as needed. Ultimately, if the games you want to play work, that's what matters.
Yeah, I used to run win 2000 on my desktop and had some games that I couldn't play from the win95 era. So I resized my mom's old windows XP machine and pulled a 2 gig partition out then installed win98 on that. I used the windows disk manager to mark the partition I wanted to boot from as active, so it was completely transparent to my mom when she would need to use the computer, including booting.
If I were going to do a system like this again today, id probably do something similar. An MBR formatted hard drive can have 4 primary partitions. FAT16 had a max partition size of 2gb, but fat32 was introduced in win98 so you could go with whatever partition size you wanted there.
So you could have a 95, 98, ME, and XP installation all on one drive and just switch between them using the drive manager to change the active bootable partition then rebooting.
Oh the nostalgia from seeing those icons. You should join the Microsoft Network! Crack open ICQ! Get on AOL and see if "you've got mail." Heck, I may still have one of those CDs with 2500 hours on it!
I consider this kinda like the wild West era of computer building. There wasn't a lot of standardization like there is now and you really have to know how to handle the software because the support wasn't really there.
That's why I still have RAM pairs from every computer I've ever built in a box in the garage. I'll probably never use them again, but I spent so much money on them, and it took so much research to get the right ones, that I can't bring myself to throw them away.
alone in the dark, any of the sierra games (but especially kq 5,6, and 7), lands of lore 1+2, master of orion 1+2, sam n max, sim town, myst, ultima underworld, sim ant....
As long as it wasn't stuck at 60Hz, CRTs had the better picture up until at least 2010. I get why they went out of favour but if someone made an 80lb, 16:9 4K CRT I would buy it.
I was going to mention a few games to check out but they were all already mentioned, so I will suggest the one that wasn't brought up, Star Crusader. Space combat game with a great story, fun game play, high replay value, and great voice acting for a game from 1994. And the ending blew my mind, still remember the moment and my shock to this day. I have my original CD and the jacket in a memorabilia box haha, one of only a handful of things I kept from those days.
It was around 2000 when I helped my parents build a computer from a shop in town. It was an AMD k6 with 512mb of ram and a voodoo3. I used that computer for years and years.
Original, and in my opinion best, Fallouts 1 and 2. M.A.X. which doesn't get as mentioned as it should. Good old Blizzard games back before they turned evil. Sanitarium, awesome game from a studio who released it and promptly died after.