Battle beyond the Underworld using dark sorcery to take on the Titan of Time in this bewitching sequel to the award-winning rogue-like dungeon crawler.
I'm usually a patient gamer type. I think I got Hades in 2022 or 2023 on discount. I've also never purchased an early access game. But I'm seriously considering this one.
Main thing holding me back is that I just don't get to play games very much this time of year, and I probably won't have much time again until Fall.
Solid point. But I want it now. I guess I'm still holding out hope that I might have some time to play while I'm traveling in the next month or so.
Does the early access stuff sometimes stop being available? Like if I don't buy it soon, is it something that might go away until they're ready to do a full release?
I bought the game and played for roughly 3 hours. If you've seen their stream from the technical test, I got roughly as far in the meta-game as they did, but run-wise I got somewhere ~the middle of the third act. Right now I can see at least ~3-5 hours of unlockables I need to get resources for (and more is revealed after more runs/unlocks), and I haven't tried most new boons yet.
It's really good. There are three things I've noticed are missing (animations for one interactable in the hub world, portraits for 2 characters further in). Aside from that it feels similar quality-wise to the first game, which I last played a week ago, so it's still fresh in my mind.
I'm sure new content will get slower soon and halt in a couple of hours, but wow is it polished already. There's also an indication of a lot of additional content coming in the future, but that will have to wait for further patches.
Supergiant is possibly the only company I would say do it for. All of their games are well polished and complete. They don't believe in dlc which is great. I'm someone that is still waiting for Spiderman 2 to go on discount before I buy it. Last full price game I bought was Hades surprisingly enough.
You're such an enabler. I love it! Stop enabling me.
I know I'm not necessarily representative of the average gamer, but Hades is and was one of my favorite modern games. I feel like it's almost pointless to not buy this game as soon as I can, even if I don't have time to play it right this moment. Have you played it already at this point, and if so, what are your impressions?
I'm curious if they improved the builds. Coming from Isaac I was not so hot on Hades if I'm gonna be honest. Got burned out fairly quickly after not even 40 hours because it was very repetitive and I never felt like I could really build towards anything during the runs, while the story seemed to crawl to a halt as well.
Not OP, but I have over 500 hours in a couple roguelikes and over a thousand in Slay The Spire. Depends on how good the game is at providing different experiences.
I have 95 hours in basic Isaac and 235 hours in Rebirth (And I know that's also on the lower end of things for quite a few other Isaac players).
I've not played Afterbirth+, let alone Repentance, since by the time I already kinda was so out of the game that I didn't want to re-learn it, but if I did that would likely add quite a few more hours onto it.
Played about 5 hours tonight and I’m loving it. I wasn’t sure how much content to expect for early access but this is more than I would have guessed. The combat feels really really good. Charging your abilities with mana starts to feel better once you build up some regen on it and you can use it more freely. It took me a minute to nail how to aim the long charged special but now it’s one of my faves to spam.
A few little surprises have happened that made me grin really big as a big Hades 1 fan as well. I did not play EA last time around but I decided this time I want to be a part of that experience and see how the game evolves.
Would love to play it, but the first one caused a major tendonitis flare up - I shouldn't risk it. The Poseidon dash boon was just too good, but that always meant a full 30 minute run of just hammering one button.
I did see an option in the accessibility menu to auto fire when holding the button, but haven't tried it out. I'm not sure how that'll work with attacks that you can hold to empower. I'll try to give it a whirl tomorrow and report back.
I just gave the autofire option a try. It works OK but not how I'd hoped. It only appears to work with the attack button right now. Instead of pressing attack repeatedly, you can hold it down to have the same effect. The drawback is that you can't do the magic infused attack (which is normally performed by holding the attack button). I was expecting to see an assignment key in the controls UI that would force the magic infused attack. This feels like a relatively trivial change for them to make and is probably the kind of thing they'd hope to reveal in an early access period.
Thanks for checking! I'll keep an eye on it and may give it a try with the option enabled. I honestly never even checked whether or not Hades I has something like this, maybe I should do that do - I'm still a bit bothered I had to stop after only 4 successful runs.
I've been having a lot of fun! Doing a bunch! Dying a bunch as well!
I am looking forward to that whole region they say they're working on. Also hoping for more of a specific thing that might be a spoiler. I have no idea how to do spoiler text in connect.
Supergiant has my respect because they respect players avoiding all bs modern games try and nickel and dime players. I would encourage people to buy it if you will buy day one when it's released. They confirmed progress will carry over but also a lot of these indie development teams rely on presales things like this to keep the project revenue all good.