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Built a lightweight macOS client to test GLSL shaders

github.com GitHub - neatia/Marbler: macOS WebGL playground

macOS WebGL playground. Contribute to neatia/Marbler development by creating an account on GitHub.

GitHub - neatia/Marbler: macOS WebGL playground

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I like viewing/creating/editing abstract shaders, made a macOS client to help with this flow of mine. Simply type in the logic into the main function or add additional functions above to create the desired output with the fixed global variables provided.

Hope others find it useful as well!

Notarized build: https://github.com/neatia/Marbler/releases/tag/1.0

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