Driving/racing Sims are legitimately extremely fun and immersive in VR. If you have a full setup, they are kinda mindblowing. I used to do some iracing and I had a vr headset hooked up with a basic rig. Formula vee racing... I can't describe it. So much fun
Theres this app on Oculus/Meta called Bigscreen that lets you watch movies and TV shows for free in a virtual theater, hosted by people streaming them from their computers. I guess it, for the time being, is perfectly legal to do because it's essentially no different from showing a movie at your place.
A buddy of mine used to do this. He'd host a public room and have polls to let viewers decide what to watch next. He streamed movies from his giant hard drive.
They're getting there. There's some "Beyond" VR set built by hackers to be the best image possible and it's tiny and barely weighs anything. The tech is improving by leaps and bounds year by year.
It will work for downloaded videos as soon as someone develops a video player app that supports side by side 3D or vertical 3D, along with a 180°-360° field of view (FOV), to allow one look around while watching the video. The way 3D VR content with a wide field of view works is that the video player application takes a video file designed with this in mind (you can see that if you play the video file in a normal media player like VLC, it will look all stretched out and mirrored horizontally or vertically) and renders it on a set canvas with the correct FOV and 3D implementation selected. On Android there are plenty of apps that do this for Google cardboard/daydream and the Samsung VR headset.
As for watching videos on the internet and streaming them, that's more complex. It usually involves turning on some browser flags and often does not work correctly. This is for any kind of 3D or wide FOV video, so downloading first and watching using an appropriate video player is the best way to get a consistent experience. I remember having to do this for rollercoaster videos back when Google cardboard was new.
idk how/if Apple has implemented it in the Vision Pro, but I would think the WebXR standard would allow you to run pretty much anything as long as it's coming from a website.
Actually, you can enable it, at least I think you can. I suppose all VR content on the internet uses WebXR which is disabled in the Vision Pro, but you can enable it in settings. Here is an article about enabling it
I quite like some of the games because I think the possibilites of interactivity are neat. Quite enjoy Hot Dogs, Horseshoes and Hand Grenades, the novelty of playing a shooter where gun ergonomics matter more than some stat that makes you slower to aim hasn't worn off yet
It is functionally a VR headset though. You are still looking at two screens, one per eye, just like any other HMD. Those screens happen to display a high-resolution, low-latency camera feed of exactly what's in front of you, making it seem as if you are looking into the real world but you are not. With the right software those screens can display whatever you want them to.