I mean, just do a little due diligence, Jesus. I've bought PalWorld, Planet Crafter, Traveler's Rest, and more in early access and had a blast with all of them. In fact, I'd say it's some of the best bang for my buck in the last ten years of gaming. I've also not bought early access games because the five minutes of due diligence suggested that it was a garbage game.
I particularly think it's fine with small, indie studios that don't have a lot of devs or resources. No way in fuck am I buying an early access AAA release.
I bought Deep Rock Galactic, Subnautica, annd Satisfactory in early access and have no regrets. These are great games and I would rather pay to be a beta tester on them than play many AAA finished pieces of junk. I think in general it’s not a bad thing to be wary about early access but I’m not sure it warrants an all or nothing approach.
RimWorld, Subnautica, darkest dungeon, streets of rogue, project zomboid, oxygen not included, starsector, skull the hero slayer, dead cells, caves of qud quasimorph and universim are games i bought in early access that I do not regret in the slightest.
I'd say the biggest problem is these big companies who release "finished" games that are clearly not finished and the people who keep pre-ordering them
I'm very anti-pre-order, but early access I'm okay with. It comes with the same decision process as buying anything else, is what I'm getting right now worth the money I'm paying? If yes, then buy it, if no then don't. I don't buy promises, I buy products.
Baldurs gate 3 is a good example of early access done right. I knew going in I was getting the first 4 levels and roughly 1/4 - 1/3 of the planned final game, but what was there already was worth the price I paid, even if they never finished or released it, I got my money's worth imo. I put like 200+ hours into it before it released, i can't be mad at that for 30 bucks.
Enjoying palworld quite a bit despite bugs, and the input (and money) will probably make the end product a better game. BG3 is another example of a game that was wildly successful due to EA.
I'll judge these on a case by case basis. But I think the issue is less EA titles and more titles that are released not as EA but obviously broken.
My rule is that I only buy an Early Access game if I'd still be happy with it even if the devs never made another update (because sometimes they don't).
Nah, I'll buy quality games whether or not they're EA. As with everything, you have to put in the effort to find the good shit mixed in with the bad. I've easily had at least a half dozen EA games that I've bought and played hundreds of hours, and more than a half dozen "completed" games that were absolute trash. Games like KSP, Minecraft, Factorio, Satisfactory, Oxygen Not Included, and DSP are some of my most played games, and all bought during early access/pre-release. And those are just the ones that come to the top of my head lol.
When you buy something early access you have to know what you're getting, and you have to understand this is potentially all you're getting. With any early access game I purchased, I made sure that I'm okay with the game I purchasing and that I don't feel like more justify my purchase. With that mentality I've never been disappointed in my choices for early access purchases, and the games I've purchased have all come a long way and some have even gotten to "completed"/1.0 level.
I respect people who wait for games to leave early access, but there are genuinely great indies in EA that are more polished than most AAA titles. Take each title on a case by case basis. Don't give shitty devs/pubs your hard earned money.
This is more applicable to over-hyped, AAA titles. A lot of the games mentioned in comments are smaller, indie developed passion projects that get the TLC they deserve.
I've been happy with many, if not most, of the early access games I bought. But I tend to stick with cheaper indie games anyway. I don't think I've paid more than $30 dollars for a game in over a decade.
I buy quite a few early access games on Steam. I read the reviews first. If it seems okay, then I buy and play. If I don't like it then return. Seems pretty safe if you proceed with caution.
I've been playing beamNg for 4+ years and it's been in ea the entire time since 2015, possibly the best car game you can get for 20€.
Slay the spire I've also owned since early access, it's maybe the most beautiful single player card game to exist. Although it only spent 1-2 years in ea.
Don't be the first to buy ea games I guess but if the game is already fun why not.
If the company has a history of releasing solid, complete products or properly using Early Access for its intended purpose (BG3), or is punching above its weight and just doesn't have the money to reach the finish line (Palworld) I don't see it as intrinsically bad, as long as you as a consumer understand that there's a risk that the end result is dissapointing. On the other hand, there's Paradox, that releases supposedly complete games and advertises them as such despite clearly having the means to slow down and put them through QA before selling them in a mechanically broken state. They'll still become great games though, after 8 years of further development and 14 DLC.
I've played early access games far better than full releases and vice versa. The divide between early access vs not early access is arbitrary and unnecessary in my opinion. Buy games that are worth the price for the fun they offer for you. The only blanket rule I would say is to avoid pre-ordering.
I buy what game I want, whether it is EA or not. Worked out great with BG3. Palworld is another one with tons of content for an EA title and I had a blad with the universim during all of EA and it is now released with even more content.
Techtonica is early access and looks like it's going to be amazing.
The real problem is old companies like EA and Bethesda releasing crap on Launch Day and expecting its customers to be its beta testers for the next couple of years while they slowly patch the game into a playable state. (Or not. Why should they care? They got your money.)
I wait until the complete game is on sale and has mods that are stable. Just got firewatch for $2 and got the VR mod off itch.io which has its own single mod manager. Such a awesome game so far, story wise and with the vr mod.
I don't regret the $20 I spent on Dyson Sphere Program, spent more time enjoying that than I have playing most of my library of supposedly "finished" games.
It was painful waiting for them to fix the Baldur's Gate 3 xbox save bug before buying it, while everyone was abuzz. But I stand by my principles, the game must work!
It's an odd concept for sure. People pay extra money to be beta testers for a game company. That's an actual paid career, yet people are willing to pay to do it.
Yup. I've made a rule for myself to buy only finished indie games. AAA games are way too long anyway. And paying $70 for an oversized hard drive hogging bugged out mess is just wrong. No beta, no early access, no pre-order. When in doubt replay Stardew Valley to soothe the soul.
I also love the convenience of bulk buying dlcs and games in steam sales. 80% off everything? Now the whole deal costs less than one DLC 4 years ago? Boy howdy.
For me, it depends. If the developer has a good reputation and is doing early access to present a better game at its full launch, I definitely don't have an issue with it. Unfortunately, devs and games like that are uncommon.
Memesoft and now sony are walking the correct path by creating a netflix VOD like subscription for their platforms, but i only buy current gen games though.
Nah. I propose instead you watch YouTube gameplay videos before buying games. Plenty of “completed games” are trash and early access titles absolute gems. Also regardless, you’re buying incredibly complicated software that people sunk countless hours of labor into developing for pennies on the dollar so like whatever. If a game is bad I won’t play it. If it’s janky I will move on with my life.
the last game I bought on launch day was no man's sky. I'm done playing money to be a beta tester for half a game, you'll get my money when it's an entire game that works or not at all.
As a fan of the Diablo franchise, I knew D4$ was going to be complete dogshit, so I never bought it. Every time I watch one of the professional streamers complain, I laugh my ass off. I think Hawg had it right; their plan is to dribble content to the player base a little at a time as a money grab.
It's always great when youe friend who is defending the purchase. Is clearly miserable but refuses to admit it was a bad purchase and continues defending it.
The only game I ever considered pre-ordering was Hogwarts legacy. I've always loved the world of Harry Potter, and it looked like everything I've ever asked for. I was going to pre-order it, but I wasn't able to, for financial reasons. Then the game came out, and after watching a video I was like... Oh, this is boring. I learned my lesson.
there's a lot of fun in being the first to figure something out... (like cod zombies easter eggs)
plus a lot more people to play with online in the beginning...
also, these muppets are how the games get tested and completed by the time you get it...
It's the same with lifestyle and politics. The "woke" people I know that talk about anti capitalist ideology but then buy the dumbest novelty shit and junk food you can imagine, not as a need but as a want. Shit, I had "woke" person whole heartedly defend marvel superhero movies as if it was a fight against hunger and natural right.
When I say woke, I mean anyone that uses the term woke seriously. I do not mean actual kind hearted down to earth open-minded progressive people.
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