Dungeons & Dragons turns 50 this year, and there’s a lot planned for it
Dungeons & Dragons turns 50 this year, and there’s a lot planned for it

Dungeons & Dragons turns 50 this year, and there’s a lot planned for it

Dungeons & Dragons turns 50 this year, and there’s a lot planned for it
Dungeons & Dragons turns 50 this year, and there’s a lot planned for it
WOTC is an evil company that is trying to milk D&D fans for all of their money as they tank their product quality. Highly recommend people who want to play D&D explore one of the several other fantasy rpg systems that are out there.
I cannot stress this enough. They are owned by Hasbro. Last year was a massive win for both Dnd and Magic the Gathering yet they still layed off thousands of the people that made this possible. Even Sven Wincke of Larian who developed Baldur's Gate 3 said he couldn't even properly thank the DnD people he worked with because they were gone short after release. BG3 is probably the best game of the decade if not more and MTG is more popular than ever yet the people making them still get fired. Meanwhile, Hasbro and WOTC CEO's personally made millions in salary and bonuses.
So no, you are not supporting workers and artists by buying their products. You are proving them right.
Between that and the OGL shitshow, I've been doing my best to stop giving them money. I'll even see new merch and think to myself "man if only WotC had just stfu, I would totally buy that".
I've already invested a ton of money into many different RPGs over the past year though, and Free League Publishing is by my far my favorite new publisher.
Agreed, and in my bias toward them I will shamelessly mention the MCDM RPG that's currently in development. They are very open and showcasing their process, and I think their attitude not only regarding TTRPGs but also in terms of business practices is very healthy and commendable.
Yes, MCDM is a great one. Also recommend Pathfinder 2e if you want something that exists today.
Always been a much bigger fan of Steve Jackson Games and GURPS
GURPS people always recommend it but never explain why. What's actually good about it compared to something like Pathfinder 2e? It seems to me it would be really hard to find players. With Pathfinder I can at least tell my players it shares a legacy with D&D so they were receptive to switching systems.
Is there anything GURPS does particularly well over other systems? I know hardly anything about it. With PF2e there are a few easy-to-rattle-off features that drew me to it like the three action economy and better tools for game balancing as a GM.