I don't think I ever finished that one. I seem to recall going to a forest, but can't remember anything past that. I suppose I should find it sometime and give it another shot. I'm assuming either physical discs or GOG. I just bought a Steam Deck and need to track down all my old stuff like this to load it up with.
Steam deck was how I got around to and finished it after having been in my backlog for years and years. It's been helpful with the suspend feature making it easy to pick up and shut off for a quick session, and didn't run into issues on the Deck with it.
Has anyone played both the original and remastered? I wonder how they compare, I think I may try the remastered version next time around, it had a big impact on me in my youth.
I've played both, although it's been a while since I played it now.
The controls are much better.
The graphics are only mildly improved. The character models are improved but they kept the same pre-rendered backgrounds of the original game, which were all made for old 4:3 screens. So on a widescreen monitor you can either have it stretched or with borders on the left and right.
I think everything else such as the audio is the same.
My partner ran into a weird bug and couldn't progress further, but Doublefine sent me some save game files to work around the issue. I think those issues have since been fixed.
It's basically the same game just with modern controller support and HD graphics. It looks better. The 3d FMVs look less dated.
Edit: I had Full Throttle in my head. But mostly the same pretty much applies to Gim Fandango. And they made the tank controls optional. It plays like an actual point and click now.
I really appreciate that this game has movement from keyboard. Saved me a bunch of clicking and the experience was nice!
Fun characters and worldbuilding. Doing these quests felt very true to the plot, everything looks internalized and, in some places, eye-opening. Little foreshadowing here and there: Domino's lax attitude, Olivia's final poem, blooming in the morgue, etc.
I even got hands on some early storyboard, where there were plans to do final locations more grand and the myrriad of possibilities that could come out of it, but I still like how it turned out despite some rethinking and cutting. For me, the ending section was fittingly grim.
I played this through the steam deck and the art style aged I credibly well and the story and voice acting was really good. Kept me hooked throughout, but I did have to rely on a walk through when it came to the puzzles.