In March, Apple TV+ premiered its new “Tetris” movie starring Taron Egerton, which is based on true events and tells...
As reported by Reuters, the lawsuit was filed by Dan Ackerman against Apple, screenwriter Noah Pink, Marv Studios, the Tetris Company, and others. The lawsuit alleges that “Tetris” is “substantially similar in almost all material respects” to his book published in 2016 entitled “The Tetris Effect.”
The lawsuit says:
The movie entitled “Tetris” demonstrated the confiscation of Dan Ackerman’s original work and creation of his book “The Tetris Effect.”
Plaintiff Ackerman’s book took a unique approach to writing about the real history of Tetris, as it not only applied the historical record, but also layered his own original research and ingenuity to create a compelling narrative non-fiction book in the style of a Cold War spy thriller.
Mr. Ackerman’s literary masterpiece, unlike other articles and writings, dispelled of the emphasis on the actual gameplay and fans, and instead concentrated on the surrounding narrative, action sequences, and adversarial relationship between the players.
This was the identical approach Defendants adopted for the Tetris Film, without notable material distinction, but often resonating the exact same feel, tone, approach, and scenes as the book introduced several years prior.
As demonstrated herein, it becomes readily apparent that the Tetris film is substantially similar in almost all material respects including specific chapters and pages of said book that were simply adopted from the book to the film, without Plaintiff’s knowledge, authorization, or consent.
Ackerman says that he sent a pre-release copy of “The Tetris Effect” to the Tetris Company in July 2016. CEO Maya Rogers, however, allegedly instructed the company not to “license any of the Tetris intellectual property, such as its name and image, for any motion picture or television project.”
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It's a shame, the site layout is a mess and it's full of stories that fit better on AV Club or Kotaku. And so many stories about sales and things to buy, basically ads.
So his claim is just that they copied the “spy thriller” tone of his book? I did a single PowerPoint slide on Tetris last year and got a pretty similar vibe from the Wikipedia page, so I don’t think it’s impossible they came up with that independently. Ultimately I think it’ll be difficult to prove unless there are fictional scenes in both that are fairly similar. Anything that actually happened that’s similar he couldn’t prove they got from his book. All this to say it’s definitely not impossible they were inspired by his book, I imagine stuff like that happens all the time. I’m just not sure he will be able to prove that enough to win.
The fact that he sent them his book and they rejected a film project and barred him from moving forward with it only to make one with someone else is highly relevant. If it goes to trial, discovery may find employees referencing the book showing they ripped off his idea. Likely they will settle out of court.
He submitted the book to the Tetris Company, but Apple is who he’s suing. Also, it’s fairly common for large companies to receive unsolicited materials and reject them without reviewing them in order to protect themselves from lawsuits like this.
But yeah, if any evidence comes up in discovery, that would change things.
They had multiple people that experienced these things first hand helping develop the script. So even if there isn’t a published article, they easily could’ve just been told by a first hand source.
It should've stayed as a video essay or a book. You could get me to care about regional licensing rights in that context to an extent. As a movie the core tension wasn't particularly interesting and everything else they tagged on was just cringy cold war stuff.
It says he wrote it in the narrative of a Cold War spy thriller. The movie did that too. I get the impression actual events involved far more bureaucratic BS and difficulties in negotiation than thrilling espionage.
I mean, it took place in Russia towards the collapse of the Soviet Union so it was always going to be hard to avoid that feeling right? From what I got from the gaming historians video it had that feel too so it seems like a common way to frame a story.