Starfield's new PC patch delivers the game we should have had at launch
Starfield's new PC patch delivers the game we should have had at launch
Alex Battaglia tests the new beta version of Starfield on PC, showing off improvements to HDR and CPU performance plus …
the game we should have had at launch
DLSS, frame-gen and massive CPU/GPU performance boosts
I don't think the performance is Starfield's biggest problem.
56 3 ReplyIf they just removed loading screens from cities, the way Cyberpunk has it, I would be happy.
10 2 Reply
Did the patch make it interesting? Cause that’s what people deserved.
41 3 ReplyTrash take. Starfields issue was a mediocre world. DLSS is a bonus.
31 4 ReplyOh wow, they got rid of the loading screens?
17 3 ReplyOh boy! The game we should have had at launch? I can't wait to get in my space ship, take off from a planet, fly to a new one, and land without being forced to fast travel.
12 0 ReplyI know it's still buggy AF but Star Citizen has had that for years.
4 0 Reply
fixed title: you can now experience infinite bland empty soulless machine-generated walled sandboxes in more frames per second
10 0 ReplyYeah but is it fun?
10 1 ReplyI think is is, yeah.
2 0 Reply
Starfield had a lot of issues, and the mid asf performance was a relatively minor one.
9 0 ReplyMost interested in HDR. Game was super washed out and it was so distracting I stopped playing. Did it improve?
4 1 ReplyNo it doesn't XD
3 0 Reply