Yes, Valve started working on that about a year ago or so. I think it's already available in the current Steam Deck software for external monitors. Valve's involvement has been great for Linux.
Sheesh~ This kind of makes me dream of seeing a future Steam Deck (Or other Valve console) powerful enough to handle most VR games if they're going to keep on giving the Linux ecosystem a push for whatever features are important to them.
I’ve seen a few people wanting another usb-c port. It would be neat, but personally as long as they keep the headphone jack, I’m happy with the one port. I just want to charge and listen to stuff at the same time, which I can do on the Deck unlike most modern phones.
Yeah same here, I've only had mine a few months but I'm having a blast with it and don't see why that has to change just because there's something a bit nicer out there.
Unfortunately Gamers Nexus has stated that new OLED screen will not be compatible with the old models. Perhaps there could be a third party solution though.
@jayandp@Pistcow and this is OK, normal hardware iteration. Me with the old Deck is still satisfied, can play the same way the same things with same ergonomics. For new players - yes, the upgrade seems much better for the same price (no like Nintendo did, by the way).
They have said they want to keep a fairly long-term performance target for game devs optimizing for the device. Consoles do the same thing. Another part of that is improving margins over time.
None of the currently available RDNA3 APUs are good within their 5-15W target. They could custom design a smaller one but that would increase costs a lot and the perf benefits aren't that big when still limited by LPDDR5