Is this like the supposed cloud assisted destructible buildings that were supposed to wow us to death in Crackdown 3? But instead we got another severely watered down xbox 360 "copy and paste" game for the Xbox one?
Oh man, please don't remind me of that disappointment.
On the other hand, I felt like "Drivatars" from the Forza series were decent. They at the very least felt a bit better than the static randomly generated drivers. I'm sure others may have had different experiences though.
Tying a game feature to the cloud is so moronic. You’re forced to either require an internet connection, or make the feature not affect gameplay at all. Not to mention the continuous cost of cloud compute
I'm most looking forward to a jump in general NPC intelligence and ability. I just want to exist in a world where I can ask an NPC to do "quests" for me, so I can run my shop in peace.
The sad fact is that most of the generative AI advances don't really help with this. They might make npc dialouge more flexible and less static, but nothing in the toolbelt Microsoft is offering would improve general NPC AI.
Maybe down the road we'll see something, but I suspect MS is really just offering text and modeling automation.
The dialogue stuff is pretty interesting at least. As long as the models needs to run in the cloud and not on-device, I don’t see it catching on - but who knows in a few years?