Ubisoft is stopping online services for 10 titles, including several Assassin's Creed games | Time to say goodbye::Ubisoft is ending online services for various titles, including Assassin's Creed 2, Brotherhood, and Liberation.
Companys should only be able to maintain copyright as long as the product still works as originally sold. When companies stop supporting those products, they should be compelled to open source the server code, so that the community can take it over. This should be something enforced by either the library of Congress, or copyright law itself...
In my opinion they should also be giving refunds to everyone who bought the game and now can't play it.
If you can't keep an online service running, then you shouldn't be selling games with an online service. If the community can take it over, that's awesome. But they might not and customers shouldn't have to rely on that.
Online features, like the Brotherhood multiplayer, or those annoying older ads to use the mobile app while playing. The game itself can still be played.
While my first thought was agreeing with you, I had a think and I disagree.
I brought game xyz to enjoy it, not to keep it forever. Ubisoft isn't going to take back that feeling of the first leap of faith, the time spent exploring the Caribbean, my sadness at watching ezio lose his family, find out that he never got to understand why or the sadness of not giving Leonardo DaVinci a hug by pushing the wrong button.... or my constant desire to look at every building and think how to climb it. I get to keep that. Its like going to buy a good meal - I don't want it forever and don't expect a refund if I go to pick it up again after 10 years.
Saying that, I would expect games to remain playable locally and not disappear completely if I can't connect to the internet. Put out a patch so it doesn't need to connect and let it go.
Even better- keep one server up and make a classic store. There are soo many games i played as a teen i would love to share with my kids, and possibly grandkids in 10-15 years.
You bring up a good argument. We can't compel creators to maintain their creations.
But looking at the philosophy behind both patents, and copyright, the theory is by allowing artists and creators to monetize their labor, we enrich all of society by creating more value over the long term. But if the creations are ephemeral and disappear, society's not actually benefiting.
It's a bit of a stretch, but imagine if literature disappeared after 15 years, so that nobody could read a text once it's old enough. We would have lost their creativity of the ages, mathematical, philosophical, engineering, historical treatise. We would have a massive gap in the knowledge of the world.
DRM, and online only platforms, are only going to become more common, so we have to examine what's the benefit of giving people exclusive rights to creations from a society's perspective... And I would say the exclusive rice are in exchange for the creation benefiting humanity after a period of time.
While it's sad to see all these games begin to die a slow death, in reality, many of these titles are incredibly old and on last-gen platforms such as Xbox 360 or PlayStation 3.
Yet much older games are still playable without functionality loss.
You don't need upgrades to online services. You need to stop locking down games.
I'm not too upset about companies shutting down their online infrastructure for a game after 10 years...
What I am upset about is how many games nowadays don't allow for direct connection or self-hosting which renders all multiplayer functionality moot unless someone can hack it in.
I think there should be laws forcing companies to publish the server software, if and when they don't want to run the servers themselves (absolutely understandably as you said)
With all of these games, players will no longer be able to use multiplayer modes, link Ubisoft accounts in-game, or use any other online features. In addition to this, any Ubisoft Connect rewards will be made unavailable.
In theory, yes. However last time I tried Assassin's Creed 1 (I think about 3 years ago now), it crashed at startup trying to reach a service that no longer existed. I had to disconnect the network, start the game, then reconnect. After this it worked fine.
ITT: ignorant people that didn't frickin' read the article or even tried to understand the post title, it clearly states they're stopping online services, not making your single player games unplayable, so there's no reason for piracy here, not mentioning that pirated copies mostly don't support online services anyway