'We were super confident in third-person': Overwatch 2 Stadium devs love the new perspective but understand it's not to everyone's liking, 'A decade of muscle memory exists'
'We were super confident in third-person': Overwatch 2 Stadium devs love the new perspective but understand it's not to everyone's liking, 'A decade of muscle memory exists'

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'We were super confident in third-person': Overwatch 2 Stadium devs love the new perspective but understand it's not to everyone's liking, 'A decade of muscle memory exists'

"We were super confident in third-person""We wanted to be more like marvel rivals"“Third person perspectives incentivise purchases of hero skins, with players buying 62% more on average” - Executive leadership