Support for Beat Saber on PS4 and PS5 ends, shining a light on PSVR2's lack of success
Support for Beat Saber on PS4 and PS5 ends, shining a light on PSVR2's lack of success

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Support for Beat Saber on PS4 and PS5 ends, shining a light on PSVR2's lack of success

cross-posted from: https://sopuli.xyz/post/29002544
Someone hasn't heard of the custom song community. Not to mention, the most comprehensive mod framework Vivify, which essentially allows entire asset bundles to be imported into maps released not only 5 months ago.
I don't think custom songs are supported on the PS. I never really tried tbh but it didn't look like there was a mechanism for enabling them. It was a reason why I wanted to get my psvr2 working on my PC, though now that I'm on Linux, I'm not holding my breath on that.
Yeah I'm just talking about the replay value of beatsaber as a whole. I think the argument about it being an old game would work for most other games, but beatsaber has some of the best replayability, even if you only consider the consistent pace of official DLC releases. As for custom maps, the past couple of days have seen almost 30 community maps uploaded per day. It's like a constant firehouse to sort through. I spend a good 20 minutes every session checking out new songs.