4.1.1 CALL TO ARM | The Best Stress Test I've Ever Been | Slide Show Warning!!! | Star Citizen 4k
4.1.1 CALL TO ARM | The Best Stress Test I've Ever Been | Slide Show Warning!!! | Star Citizen 4k
Cpt_Foxyloxy showing off what it was like during the stress test.
It was definitely interesting to test it out. I didn't have any issues when I was flying in from the other side of Microtech. The frame drops only occurred when I arrived at New Babbage and all of the ships entered my view.
Those with better hardware were able to still move around. Those with weaker hardware were stuck with less than 1 FPS.
I had to turn off photo mode for clouds (it just looks so good) and lower the resolution to be able to move around again.
Hopefully we start to see some more optimizations that will enable massive fleets with large ships to engage eachother in Star Citizen.
This isn't the kind of thing that dynamic server meshing will fix since this is mostly a client side/rendering issue.
How many years and how much money have been spent so far on this game? Such a scam
Why do you guys come hang out here? Has some serious "stop having fun" vibes to be honest.
Probably the nature of using Lemmy. A lot of people dip into the "Local" or "All" feeds to try to find more communities.
I had to look it up.
2013 was when they first released the dogfighting module. The "persistent universe" was dropped in 2015 (and didn't really work). There is still no planned release date.
The ships shown in the thumbnail CIG charged over $1000 real life USD for. Each.
I dropped money on a game package back in high school and I have long since accepted that:
I hop on every couple years or so to see how things are going when I feel like it. The PU is...relatively stable. But there isn't a lot of things keeping you there. Some radiant quests and getting smoked by players in objectively better combat ships. And "immersive" 20 minute real time commutes to where you want to go.
!lemmysilver
!lemmysilver
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