Bethesda Is Changing The Way You Pickpocket In Starfield
Bethesda Is Changing The Way You Pickpocket In Starfield

Bethesda Is Changing The Way You Pickpocket In Starfield

Thanks to a video posted by Reddit user OkPain2022, we're given a glimpse of how pickpocketing will work. Of course, you'll still need to approach them by crouching, and after you do that, a prompt will appear, allowing you to steal from them. After that, another menu will appear, showing you what they have and the odds of you successfully stealing said items.
I mean, I did partake in the "Skyrim in space" jokes but I didn't know there'd be pickpocketing. Huh. So is it safe to say everybody's builds are going to trend towards stealth sniping?
What's the last Bethesda game that didn't have pickpocketing? It's not like it's a Skyrim staple. It's a Bethesda staple.
Fallout 76 maybe? I stopped playing before they added npcs, maybe you could pickpocket them.
True. I somehow expected it to be a different thing altogether, new mechanics and all, I don't know why. Was thinking more along the lines of No Man's Sky, FOR SOME MYSTERIOUS REASON.
Fallout 1 already featured pickpocketing (that is, stealing from people the same way you steal from containers). Maybe that's where they got the idea from.
A special cosmic bucket on the head too.
Must have been the space wind
My first thought as well, have 0 expectations from starfield/bethesda...but pickpocketing in space is a new low.
In a setting with guns? 200% guaranteed.
Less 'Skyrim in Space,' more 'Fallout 4 in Space.' They are really leaning into the "Build Your Own Trash-Fort" aspect, as with Starfield, you not only build them on every planet. You get to ride around in them between planets.
I get that 'Builder Games' are big money, but dear lord...
My first time through in their games is balls to the wall action. I don't stealth. I just sprint in and shoot big guns/swing big hammers. Stealth is for when I already know where every enemy in the game is so I can kill everything and never actually be seen or attacked.
For people playing efficiently, probably. Everytime i play a bethesda game, i usually go out of my way to play some theme. Playes skyrim in stealth(after 2h axing most of it), oblivion with magic, melee in fo3, energy in fnv, luck maxed pistol/revolver only for fo4.
Ill probably look at the weapon list at launch and pick a weapon type from there