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Stumbling a bit on how to get some animations to work correctly, (gauges and gear doors where the local axis doesn't line up with the global axis). But making some good progress on getting the details modelled in.
I'm learning a crazy amount. Which actually increases the time, since I'm going back and correcting/redoing things as I learn better ways of working or get good enough to get better results.
As for being done, I find it amazing that three months had already passed. The challenging part is yet to come (programming the more complicated systems and making it perform like a commander.)
My goal is six months development time...so another three months to get something out that I'm proud of. Whether that will be a polished finished product or just a public beta at that point, I'll see as the date gets closer.