FSR IS BACK!!!
Huge shoutout/thank you to Ph42oN for completely rebasing, updating and combining all of the old FSR patches to make them compatible with Proton 8.
Additionally a bug was fixed by ...
Edit2: Updated for two follow-up releases:
Hotfix: Apparently yesterdays build was missing the normal proton packaged Gecko and Mono (the file size was significantly smaller than usual). This build fixes that.
This is a minor hotfix release that just syncs proton-wine and dxvk with upstream versions from today. A user complained they were seeing some odd CPU+GPU usage in 8-7 but was fine in today's proton-experimental. After testing with this build based on today's experimental they confirmed it was working here too.
New in both GE-Proton and Wine-GE-Proton:
FSR IS BACK!!!
Huge shoutout/thank you to Ph42oN for completely rebasing, updating and combining all of the old FSR patches to make them compatible with Proton 8.
Additionally a bug was fixed by Ph42oN with fullscreen not working properly when fsr is disabled which was present in proton 7
proton-wine updated to latest git
In GE-Proton only:
protonfix for Oceanhorn removed as it's no longer needed (thanks Iglu47)
protonfixes added for Neptunia Re;Birth 1 & 2 (thanks NishiyamaPedro)
GE-Proton (proton-ge-custom on github) depends on and is built for use only in Steam, alongside Valve's official Proton releases. When installed, it shows up in Steam's "compatibility tool" list.
Wine-GE-Proton (wine-ge-custom on github) is a custom version of Wine with some hand-picked patches from Proton's source code, built to run without Steam, either standalone or with game launchers like Lutris.
Yes, GloriousEggroll is terrible at naming. But he's doing a good job with functionality, so getting used to his confusing names is worthwhile if you have a need for this stuff. :)