What it feels like to have your Fallout game declared non-canon by Todd Howard: 'It sucked'
What it feels like to have your Fallout game declared non-canon by Todd Howard: 'It sucked'

www.pcgamer.com
What it feels like to have your Fallout game declared non-canon by Todd Howard: 'It sucked'

What a clickbait title. Not OPs fault, they just copied the original article title.
Saved you a click: This is about a short interview with one of the leads behind Fallout Tactics and Brotherhood of Steel. When 3 was coming out, Todd Howard said that for their purposes, Tactics and BoS didn't happen.
Game lead says it sucked to hear, but he's happy that elements have become canon in kind of a back door way, and thatcs good enough for him.
It was a different time with far less people needing clearly defined canon lore for things, and the canon of the other series Todd oversaw/sees Elder Scrolls was/is a massive clusterfuck with multiple conflicting events being simultaneously canon due to "dragon breaks" allowing multiple conflicting game endings to somehow all have officially occurred all at once. Seriously look up how the lore handles the endings of Daggerfall, or the fact that the entirety of the gameplay area of Oblivion (the Empire) had been consistently described as a (tropical) jungle in every game pre-Oblivion.
Anyway, here's the relevant quote in its entirety, with bolding added by me that changes the sentiment from the headline significantly:
Glad to hear Orman is not being self righteous about it. I enjoyed FoT well enough, but BoS was just plain bad. It deserves to be forgotten.