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Starfield NPCs keep getting bodied mid-sentence and it never isn't funny to me

My favorite Bethesda game quirk is how the world keeps trying to kill and maim everyone while they have conversations.

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  • I had [semi-important named NPC] die during a quest but then still talk to me as they were lying on the ground. Just Bethesda things, I guess.

    • They have a tiered system where important NPCs can't die until conditions are satisfied, wonder if the condition to die was satisfied but dialog still got delivered?

  • Sniping pirates and leaving them sitting in odd poses is oddly sad. Sometimes they freeze in place sitting on a couch or whatever. Low G has some weird stuff going on when you kill someone too, although watching dead bodies slowly float down is a neat touch.

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