Star Wars Outlaws doesn't let you free aim and fire from your speeder because Massive didn't want you to "feel as if you can ride in and assault people"
Helldivers fanbase has been making this argument but I don’t get it.
Yes, balancing still exists for PVE games, just with different goals. You want to encourage variety, intentionality, and engagement with multiple interesting systems. Games become dull if there’s a working first-order strategy.
I’d argue that could be true of firing a weapon from a vehicle too - it quite often trivializes certain encounters in GTA. Due to AI quirks, there have been times I’ve seen speedrunners get in a parked car to fight off enemies.