Nothing new, no new mechanic or feature or playstyle....
From all accounts the game is fine, but nothing makes it stand out enough, against ANY OF THE FREE GAMES: overwatch, planetside, warframe, halo infiniate, tf2!, apex, finals, destiny2, pubg, valorant, cs (not really hero, but close enough), cod warzone, fortnight, and deadlock...
So you have 6 buddies want to play a game... which one are you going to pick?
They could have had this golden opportunity if this came out the very week OW1 went OW2 and pissed everybody off. Even with the pay-once price and all that.
But now, it's much much much too late.
(edit)
Also, people underestimate just how much art style makes or breaks these games. Concord has some neat hero designs, cool ability sets and smart ideas, but it looks so utterly generic. The heroes are somewhat okay even though they really need an art style that doesn't look like a leftover CoD asset, but wow the levels and gameplay and weapons and all all look like asset flips.
Artists, Sony. Hire some. Your AI cannot save you, as should be evident at this point. Stop paying the corporate accountant to design level art.
I don't think anybody is upset about Concord failing. At all. I think there are people who are genuinely sad for all of the workers of Concord, in the games industry having a good game on your resume is important. There's probably more than a few completely new employees, first job out of school, spent 7 years, and now they have nothing to show for it. It's not great
So I think we can be empathetic to the people who wasted their lives on this poorly concepted project.
But I haven't seen a single Concord fan out there, I don't see anybody arguing that we should be playing it, nobody's defending it. Hell even Sony is just cutting their losses, they didn't do any real advertising, just slipped it out there
-Cylindrical yellow robot (arguably this is the most original and interesting design)
-Woman with puffy sleeves
-Woman with box on head
-Man with goggles and winter jacket
-Old Woman
-Woman with pauldrons
-Generic Woman
-Green woman with ears
-Man with hat
-Pink robot
-Mushroom
-Green man with shit on arms
-Woman with sphere on head
-Blue and Red man
-Generic Man
-Generic Woman 2
Like, I've hardly played overwatch but at least I can tell from afar what most of the characters do from looking at them. Clearly, in overwatch, Giant knight with hammer is a melee tank, clearly the ninja guy with the sword is mobile and and has some melee ability, clearly the lady with the sniper rifle is a sniper, clearly the angel is a healer, clearly, the lady with the jetpack can fly and is support, etc.
Applying this logic to concord, the BEST I can guess is that Woman with pauldrons is a tank, otherwise the design is so ass, I really can't even tell.
Get a design department and/or let them do their job Sony.
I agree. Someone said some time ago that players should be able to recognize characters by their silhouette alone. That's definitely not the case here.
You know how E3 and other game expos used to have these people dressed up as game characters that company stands would hire to promote their games? All these characters look like that.
I played the beta and was kinda excited to see it released. It wasn't the best game in the world and felt very generic in some aspects. But less than 700 concurrent players is just ridiculous. That's less players than most of the half baked, asset swapped, copy cat games that release into early access on steam and get abandoned in less than a year. I know Concord isn't the next big thing and has a lot of problems. But if you can tell me why games like Vigor, The Front, and Deadpoly (All on steam) have higher player counts I'd be dying to know. I know Concord got hit with the hate train, but this is just confusing. I'd rather play a generic new hero shooter over another generic early access survival crafting game.
I think people just expect hero shooters to be F2P these days. At the same time $40 may be expensive but that would only get you 1 or 2 skins in a game like Overwatch. Not only that but Overwatch used to cost about $40 and nobody gave a shit back then because you could potentially get all the skins in the game for free if you grinded enough. Nowadays if you want all the Overwatch skins in the game you'd have to spend hundreds if not thousands of dollars to get them all.
I wonder if they made more money from the $80 controller than the $40 game because of how cool the controller looked (in my opinion). I bought the controller knowing full well I had no intention of buying the game
Well the fact that it doesn't even have the name of the game on it and the fact that it looks cool would be a pretty good selling point. You wouldn't even need to know or care what the game even was.
It released in a saturated market with better and more mature options already available, for free. They also barely marketed the game at all. I don't know how any of this can be a surprise.
Well if you can give me any recommendations besides games like Overwatch, Valorant, Apex Legends, and Paladins I'd be dying to know. Because I'm honestly sick of all of them. I'm genuinely curious because I'm exhausted with all the current hero shooters I've played. Kinda the reason I was bummed when this game was pretty mid and flopped. Everyone always talks about the market being saturated when everyone that plays these hero shooters is pissed at the developers of said shooters almost on a daily basis. I don't think Concord was the next big thing. I'm just so sick of all the games currently out to the point I'm willing to try anything.
Deadlock seems pretty sick though. That's honestly the one I'm waiting for.