There are now more Pokémon to collect in Pokémon Go than in any of the franchise's main series games. Tod…
here are now more Pokémon to collect in Pokémon Go than in any of the franchise's main series games.
Today's new Pokémon Go in-game event adds a menagerie of creatures from the franchise's fictional Paldea region, featured in Pokémon Scarlet and Violet, bringing the total number of species available in Pokémon Go up to a whopping 814.
That's more than the record number of Pokémon available to use in any main series game, with the most being 809 in Pokémon Ultra Sun and Ultra Moon.
I've been playing since launch, although admittedly not much the past few weeks, and I think it's fun depending on what you find fun.
I've never been big on the Battling (PvP or Raiding) but I've enjoyed the "Catch 'em All".
I do however agree that even the "catch" part of the game is poorly put together. For example while the game may contain 800+ Pokemon, realistically you can only ever catch ~30 different species at a given time. If you started a new account today and did ALL the activities available, really grinding for a month, you'd probably only have ~200 or so Pokemon. If you played for a year, maybe double that.
For this reason why isn't Pokemon HOME considered the game with the most Pokemon?
I lost a bunch of legendaries when my Pokébank subscription lapsed.
I've been collecting legendaries in Go for ages to rebuild my stable, and I've only just realized that Go legendaries don't count until you've had one in the destination game. Which means that Go legendaries are totally without value in terms of collecting a first of anything.
I lost interest in catching them all when I got to the point where the main pokemon I don’t have are behind ridiculously low egg rates. Add in the few pokemon where I’d ether have to buy plane tickets to Alaska and Greece or violate the TOS by spoofing my GPS signal and I just decided the juice wasn’t worth the squeeze
Its a collectors game with nothing good to collect. This might seem like a silly take, and with 813 pokemon now in the game, it should be. But the way pokemon are laid out in this game is just horrendous.
In the main series games, you LOOK for pokemon. You might just wander around the grass for a while and take what you get, but at some point, you have a shopping list. In order to find specific pokemon, you go to a specific location. You find the pokemon you are looking for, often with others similar in type.
Well, in pokemon go, this isn’t the case at all. There are maybe 20-40 pokemon in the spawn pool at any given time. Go somewhere, ANYWHERE around you, and you are going to see more of the same. Once you have them, you wait for the next spawn rotation (sometimes thats 1 month, sometimes its 8) or events. The events are somewhere between 3 hours and 1 week long, and then you might actually have some cool shit, and the game is exciting for a bit. But after that, its back to the same old bullshit.
Now the game is just about collecting shinies. This is really what niantic has tried to monetize. The (often only) way to get them is to either hatch eggs (buying incubators) or doing raids (buying raid passes). The other way to get them is by doing certain events where they hand them out like candy. I stopped a couple years ago when i had well over 300 shinies, because there just wasn’t a point anymore. The whole “cool collectible” factor came from them being rare, if everyone gets them in events, why is it special?
Personally I just find it to be a location data collecting app with a light video game skin over top of it. I love Pokemon and wore out of the game when I realized player fun isn’t niantic’s priority in the slightest, it’s how to squeeze more and more data to sell out of the player. If it wasn’t for the blue chip IP they landed the company would be gone already. Literally every other game they’ve launched has been a flop