ATTN: Voting Post For Hexbear Minecraft Server: Vanilla+ or Modded (please read full post)
in the announcement post for this, i lacked critical information regarding the mods. the modpack being used is Create Extra, which appears to be mostly performance, minor aesthetic, and QOL mods. it shouldn’t result in a performance decrease compared to vanilla
if you want to check out the mods contained in the modpack, here is a link
so again, the options are vanilla+ (server-side mods only) or modded (server- and client-side mods)
for vanilla+
for modded
voting will end Monday, Aug 5 at 5 PM UTC (1 PM EST)
If we're gonna do modded I think it would be better to make our own pack -- and it would be a crime to use a Create-based pack that doesn't have this in it
There are some things about this modpack though: 1. Its using a create fork that has been archived. 2. Spark isn't useful. 3. Overall it seems half a year out of date.
I almost want to make my own updated version of this.
The modpack doesn't look bad though, it's the really technical stuff I can never wrap my head around that I end up checking out on. I think that's why I didn't play much on the previous modded server if at all.
mobGriefing false makes it so villagers can't farm and piglins can't pick up gold. I wish it just stopped creepers and endermen from working, but it's rather detrimental
also noticed the modpack doesn't have a magic option, which might turn people off as the magic/tech divide is very real in modded. but if no one cares then no biggie
given the current options i would probably go with but if we do go with modded, i would rather that we make our own modpack instead of using a premade one
what does server side only mean here? are you referring to actually only fully server side mods such as server plugins and data packs? or are you referring to only having mods that are both server AND client side at the same time, such as Create by itself? if it is the former than what server plugins and data packs would we use? would any of them add any extra content? is there general awareness that data packs specifically tend to be less performant?
i find modded minecraft way more interesting but i understand the zen like nature of the original. i vote for modded, but i wish the server luck if it ends up being vanilla+
There are mods that only need to run on the server. For a good example, see young's mods or terralith, both of which you can just run on a fabric server while vanilla clients can join just fine. That way quite a few of nice features can be added to the game.