Played with Bevy rendering
Played with Bevy rendering
I'm working on a life simulator game and want to share some progress :)
I found that Tonemapping::AcesFitted
better fits the game aesthetic. With a little bit of bloom and an environment map, it looks much nicer.
My wife also made more placeable objects, and I finished refactoring into new features from Bevy 0.14. Substates are so convenient!
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