I still haven't encountered any issues on Wayland on GNOME. X11 is unusable for me because it handles multiple monitors poorly, and everything just seems less smooth.
What do you mean by "handles multiple monitors poorly"? Is it something to do with scaling? The only issue I've encountered under X11 related to multihead is the inability to set different subpixel geometries for different monitors, but iirc wayland doesn't let you do that either? Just curious what your usecase is
I have mixed refresh rate monitors, and animations and stuff will use the lowest common denominator. So all animations will be in 60hz on my 144hz monitor, just because I have a 60hz secondary monitor. The biggest offender is moving windows around.
It doesn't, it just delegates the responsibility to something else, namely xdg-desktop-portal and/or your compositor. The main issue with global hotkeys is that applications can't usually set them, e.g. Discord push-to-talk, rather the compositor has to set them and the application needs to communicate with the compositor. This is fundamentally different from how it worked with X11 so naturally adoption is slow.
I've recently go back to Linux (after >10 years), and so far I've only noticed that touchscreen works better on Wayland and that you can scale UI in smaller increments. Otherwise they behave pretty much the same.
At first I though this was just a regular shitpost but then I saw the screen tear edit lol
On a more serious note, is there a way to actually fix screen tearing under x11? I've always thought a compositing manager like xcompmgr would do it, but for me it only makes it worse?
My laptop refuses to go beyond 30hz on 5120*1440, so Wayland and X11 both feel laggy. But at least X11 is stable, can't say the same for Wayland, no matter how much I want to like it.