Baldur's Gate: The Undercellar
Baldur's Gate: The Undercellar
First post on The TTRPG Network!
I wanted to give this community a bit of a shot in the arm, so I want to try posting some of my created maps here several weeks before putting them on Reddit.
I'm currently running Hoard of the Dragon Queen for 5e, and fleshing out a lot of the locations that the campaign visits along the way. One of those is the city of Baldur's Gate, and many of its more iconic locales detailed in the official gazetteer and in past official adventures. This is a top-down, detailed version of The Undercellar, and I closely followed the layout shown in a now-public 4e adventure called Rats in the Undercellar.
Map was created with Dungeondraft, utilizing the following asset packs:
- Debris Pack: Stones, planks, fire & other debris
- Krager’s Shadow & Light Pack
- Skront's Caves & Cliffs
- Tych - Dirt & Grime
- TygerLibrary
You can find the source file here, though it needs the above asset packs to open correctly.
Map is 100px grid, and is 65x57. Additional versions with and without lighting and grid.
Edit: Added additional asset pack credits and source file.