Zero-G PvP shooter that sold 100K in a day is closing after a year—publisher blames developer, developer blames them right back, players just review bomb it
If I got a nickel for every popular zero-g game that quickly got shot down after release I would have two nickels. It's not much but it's weird it happened twice.
It sounds like you are talking about echo arena VR but that was purely a meta decision if not just andrew bosworth's idea to shut down the game for only having around 10k concurrent players wich is huge for a pvp VR game.
That was what i heard but i just looked more into it and it's 10 thousand monthly players with 1000 concurrent players wich is still really good! Gorilla tag is at 1300 concurrent players on steam right now. There might be 10x that on the quest platform. Meta didn't like that their game wasn't as successful as the monke game.