Skip Navigation

What's your favourite era for video games?

Era can be defined as a console generation, a decade, one specific year, whatever you want. I’d encourage you to give a list of your favourite games from the generation of choice and why it was the best to you. Nostalgia is a totally viable reason too.

I’ll go first. For me, the 360 era is my GOAT. As someone in their 20s, I grew up with the 360 so nostalgia is definitely a big factor. But on top of that, I still feel like the games during that time were some of the best we’ve had. 2011 alone was a fantastic year, with Dark Souls, Skyrim, Portal 2 and many more great games. I was going to list out my favourite games from 2005-2013 but I love so many it would be far too long of a post.

I’d love to hear some of you talk about your favourite time period of games too, whether it’s agreeing with my choice or giving different opinions

102

You're viewing a single thread.

102 comments
  • Probably fifth and sixth gens (PSX-PS2 era), for three reasons:

    • graphics - there's something about art styles used at the time that aged surprisingly well and is just pleasant to look at, even compared to later games.
    • variety - both gens were filled with mid budget titles trying out new, often weird ideas that didn't always work but can be really interesting even to this day (as long as you can overcome jank usually present there).
    • (least important point) there's a lower chance I'll find games from this era to be too old-school for me. I have a high tolerance to old game design but I'm not immune to it. Sometimes there is such thing as "too old" and that's alright.
    • Do you have any favourite games from those console gens? My first console was an original Xbox but moved on to the 360 very quickly so I don’t know too many games from then, especially not on the PlayStation

      • Couple of disclaimers to start with: I'm primarily a PC player, even most of the console games I played happened via emulation so I'll drop stuff from both. I'm also really fond of games willing to try something different, even if they end up mediocre or bad - these ain't GOTY material.

        With that out of the way, here's a short list of titles I really enjoyed:

        • Croc: Legend of the Gobbos (PC, PSX, Sega Saturn) - 3D platformer with relatively slow and clunky gameplay (kind of similar to classic Tomb Raider games). Colorful, cute and simple.
        • Kao the Kangaroo (Dreamcast, PC) - series very similar to Croc though might feel a bit less polished at times. Don't really care about the sequel even though it's not a bad game.
        • Parasite Eve (PSX) - JRPG set in 1990's New York. Interesting combat system focused on guns and positioning, great art and fun story.
        • Gothic I & II (PC) - German RPGs with a unique atmosphere and world. Surprisingly open-ended with some of its quests. Has an unusual keyboard-centric control scheme.
        • Sheep (Mac OS, PC) - game about herding sheep through various wacky levels. Lots of humor.
        • Metal Wolf Chaos (Xbox) - crazy story about an American president fighting FOR DEMOCRACY in a mech suit, created by From Soft. Has modern ports for PC, PS4 and Xbox One.
        • Oni (Mac OS, PC, PS2) - the best Ghost in the Shell game without actually being one*. Third person action with a great melee combat, big empty levels and rough difficulty spikes. Has a community made "Anniversary Edition" with fixes and access to mods.

        * I haven't played all of the GitS games to back that up.

        • Metal Wolf Chaos sounds hilarious in concept. Will definitely have to check it out. I also own Gothic I & II and want to play them sometime. How do they hold up? I’m not too picky on graphics, but overly janky can be unfun sometimes for the modern gamer

          • Yeah, Metal Wolf is a cheesy action movie filtered through Japanese lens. It's crazy, stupid and unintentionally hilarious.

            As for Gothics, I think they hold up really well as long as you can overcome a few things:

            • get used to the controls - they really aren't bad but they were created when standards weren't as established as they are now.
            • treat them as worlds you are a part of rather than games - it helps figure out alternative solutions to quests and avoid some unpleasant surprises (in universe, not bugs).
            • game world does not revolve around you - early on even basic wildlife will be a challenge, treat enemies with respect.
            • there's no level scaling - some areas will be unavailable to you until you're strong (or crafty) enough.
            • don't play Gothic II with Night of the Raven expansion installed from the start - it adds a bunch of difficult enemies available from the get go and will make the game way harder if you don't know how to avoid them.

            I think some of those points might sound more serious than they really are but should make for a good primer anyway. There's a lot to like about those games (even compared to another titan of that time, Morrowind) so I hope you have fun!

            • I appreciate the help. When I decide to check them out I’ll be coming back to this comment. Thanks!

You've viewed 102 comments.