That's the thing. You can launch Steam and have it just get the hell out of your way, and go enjoy your games. You don't really have to interact with any of the features on a regular basis. For many players, that's perfect.
But it's actually been incredibly innovative. Proton has made Linux gaming a reality when it previously seemed impossible. Remote Play Together is basically wizardry. Steam Input is fucking brilliant and lightyears beyond other control customizations. These things are available to every Steam user gratis if you want them.
Yeah this is my understanding, which I mean fair, anything my partner and I play for coop we're both buying anyhow, or we gift one another a copy if we like it independently.
I would love to learn more about Valve's actual numbers, but not enough to wish them going public and fucking up the one thing that continues to work as advertised in the world.
It's just that they don't push their innovations down your throat.
Steam Deck had a bunch of cool tech launch both with it and soon after it launched, like Steam Input. If you don't need it, you don't have to know about it, but it's there if you do. Likewise, AMD GPU drivers got way better due to Valve investment. Steam on Linux was super buggy some years ago, and it had growing pains with Wayland. That's all working properly now.
And that's exactly why I like Linux over other OSes. My software quietly gets better without me doing anything, whereas on Windows or macOS, there's a big banner with stupid updates every time there's a major release. Or maybe that's because I'm on a rolling release distro, IDK.
But yeah, quiet, impactful improvements are the way to go. If things aren't breaking, they're doing their job.
Steam Deck had a bunch of cool tech launch both with it and soon after it launched, like Steam Input.
Steam Input actually started years ago with the Steam Controller 🙂 Valve has been quietly improving it for a long time now, and it's only gotten better with the Deck. SI is the #1 most underrated thing in gaming I swear.
But yeah the Steam client has quietly and steadily improved on Linux, even in the past 6 months. I saw issues with storage sizes, graphical bugs, page loading errors... and nearly all of it fixed now. It's in a good state.
It was utter horse crap when it released. The military green Steam was among the worst pieces of software ever conceived. So they worked a lot to make it as good as it is today.
Oh you sweet summer child. You've clearly never used Peoplesoft, or the shovelware packed with printer drivers, or browser add-ons from the Netscape days, or the horrible CD burner programs pre-installed on PCs in the 90s...
It wasn't great but I remember distinctly - it worked well enough after a few weeks and I've literally never missed a day playing since. Compared to other game 'services' it stays out of the way, doesn't eat memory and works. at the time, I worked for a software company that shipped physical box copies and tried to convince them that this was the future - nope. It was a fad or for games only. Sigh.
I don’t even view Steam as being particularly innovative. They just don’t suck
Sadly, that's basically 'innovation' in this climate. Not being a shitty corpo is an innovation for a lot of MBAs that have more years in school than sense in their head.